F5F Stay Refreshed Hardware Desktop Press the button on the graphics card.

Press the button on the graphics card.

Press the button on the graphics card.

K
Kivl
Member
70
08-19-2016, 10:53 AM
#1
I observed a clicking noise from my RX 470 today. Initially assuming it was the fans, I stopped them in my system—including the GPUs—and still heard the sound. Is this an unusual noise? IMG_0757.mov
K
Kivl
08-19-2016, 10:53 AM #1

I observed a clicking noise from my RX 470 today. Initially assuming it was the fans, I stopped them in my system—including the GPUs—and still heard the sound. Is this an unusual noise? IMG_0757.mov

M
MasMenno
Member
199
08-23-2016, 09:08 PM
#2
Also if it matters, it’s much quieter in person. It’s just so loud because my phones are right next to each other, which is really annoying and worrying.
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MasMenno
08-23-2016, 09:08 PM #2

Also if it matters, it’s much quieter in person. It’s just so loud because my phones are right next to each other, which is really annoying and worrying.

N
Ness_polystar
Member
171
08-24-2016, 02:52 AM
#3
It reminds me a lot of Coilwhine. It's just bothersome, though it doesn't pose any risks.
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Ness_polystar
08-24-2016, 02:52 AM #3

It reminds me a lot of Coilwhine. It's just bothersome, though it doesn't pose any risks.

B
BlindedCookie
Junior Member
49
08-24-2016, 11:26 AM
#4
Thanks! It's good to know you might need to upgrade your card first. Since cards are running low, it makes sense to switch to something better for the CPU next.
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BlindedCookie
08-24-2016, 11:26 AM #4

Thanks! It's good to know you might need to upgrade your card first. Since cards are running low, it makes sense to switch to something better for the CPU next.

X
xGexa
Member
75
08-26-2016, 05:59 AM
#5
It doesn't seem incorrect to you. It resembles coilwhine during GPU idle time.
X
xGexa
08-26-2016, 05:59 AM #5

It doesn't seem incorrect to you. It resembles coilwhine during GPU idle time.

W
watersocks
Junior Member
23
08-27-2016, 02:51 AM
#6
The audio adjusts its pitch and volume depending on the environment—louder and higher when playing in-game, softer and lower on desktop. If a game runs smoothly above 60fps, it maintains consistent sound quality without noticeable changes.
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watersocks
08-27-2016, 02:51 AM #6

The audio adjusts its pitch and volume depending on the environment—louder and higher when playing in-game, softer and lower on desktop. If a game runs smoothly above 60fps, it maintains consistent sound quality without noticeable changes.