F5F Stay Refreshed Software PC Gaming playing old multiplayer games you still enjoy

playing old multiplayer games you still enjoy

playing old multiplayer games you still enjoy

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cocothecat2
Member
66
08-03-2023, 06:58 PM
#11
How does Vegas 2 compare to Siege? There are many games available for PvP. Is Zombie Panic a PvP game?
C
cocothecat2
08-03-2023, 06:58 PM #11

How does Vegas 2 compare to Siege? There are many games available for PvP. Is Zombie Panic a PvP game?

H
hahaha100
Member
172
08-08-2023, 01:58 PM
#12
This opinion is subjective. I didn't pay much attention to Vegas 2 for years. I played the campaign casually for about ten hours at a time for roughly a decade, without fully understanding its purpose. In 2019, I tried it again after it became compatible with Xbox One and really enjoyed it on Xbox Live. The game had a lot of players online at the time because it was just launching backwards compatibility. Later, I found the PC version for a very reasonable price, around three dollars, which was the lowest I'd ever spent on a game. The frame rate is impressively stable at 144 frames per second in 1440p, and the smoothness is a big plus. I really like it because you progress by leveling up and earning rewards while improving your skills. It's one of the few cooperative games that keeps me engaged, especially in the first few hundred hours.

I'd prefer to discuss it more on the console, but that doesn't mean it's obsolete on PC. On Steam, the average player count is between 32 and 53 daily, with peaks reaching 66 to 230 players. That might seem small, but you'll always find someone to play with—typically just 1 to 3 others. I find it rewarding to master the game, from the AI to the accuracy of headshots and getting out of cover.

It's similar to Left 4 Deads in many ways, or perhaps No More Room In Hells for a different vibe. There are also aspects in Zombie Panic Source that stand out right away.
H
hahaha100
08-08-2023, 01:58 PM #12

This opinion is subjective. I didn't pay much attention to Vegas 2 for years. I played the campaign casually for about ten hours at a time for roughly a decade, without fully understanding its purpose. In 2019, I tried it again after it became compatible with Xbox One and really enjoyed it on Xbox Live. The game had a lot of players online at the time because it was just launching backwards compatibility. Later, I found the PC version for a very reasonable price, around three dollars, which was the lowest I'd ever spent on a game. The frame rate is impressively stable at 144 frames per second in 1440p, and the smoothness is a big plus. I really like it because you progress by leveling up and earning rewards while improving your skills. It's one of the few cooperative games that keeps me engaged, especially in the first few hundred hours.

I'd prefer to discuss it more on the console, but that doesn't mean it's obsolete on PC. On Steam, the average player count is between 32 and 53 daily, with peaks reaching 66 to 230 players. That might seem small, but you'll always find someone to play with—typically just 1 to 3 others. I find it rewarding to master the game, from the AI to the accuracy of headshots and getting out of cover.

It's similar to Left 4 Deads in many ways, or perhaps No More Room In Hells for a different vibe. There are also aspects in Zombie Panic Source that stand out right away.

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