Play any kind of rock or metal music.
Play any kind of rock or metal music.
Yeah, I know, except... The 5700 is over 500$ (CAD). Hence why I said we need a new 580. Since that's about 250 to 300$. Which is affordable, while being "good" (but somewhat outdated, today). Honestly the most I could shell out today is 350$, and even there, I'd have a hard time justifying buying whatever new GPU I could get at that price range these days. (Unless I go on the Used market)
It's safe to say 1080p will stay dominant for a while longer. 24" resolution at 100Hz is more than sufficient for most users and affordable to cover widely. I usually run at 3440x1440 with 100Hz, driven by both personal preference and budget constraints. Before Emma, I had an i5 4670K paired with a GTX770. I'm not sure if I'll continue investing in that level of hardware anytime soon. Other interests also come with a higher price tag.
The most affordable option for 5700 is around $330 USD, which equals approximately 465.47 CAD. The lowest price in Canada is about $479. It's often seen as worth more than $500 once taxes are applied.
Two options available. 1080p at 60Hz Minecraft runs smoothly, sometimes reaching 4K at 30Hz elsewhere, even though it maintains 60fps.
I haven't seen this before. 1080p screens are now affordable enough for under $200. 1440p looks like it will be around $300 in the size I need (27"). That level brings up all the usual complaints I'd have to address. It doesn’t seem justified—maybe I could find a budget monitor with solid refresh rate and response time and be surprised. On the other hand, I might get a valve index soon if my turn comes up. Being able to play vanilla games on a virtual screen could help.
1080p, not by choice though ..well kinda...it was ...like 10 years ago. I'm waiting on LGs CX 48" OLED so i can upgrade from my 42" Plasma. i cant stand LCD be it TN, VA or IPS. Once i get the new screen ill also be getting a new GPU so i can run via HDMI 2.1 4k 120hz.
It varies by title. I prioritize native settings and refresh rates, maximizing visual appeal within those limits. If true native isn’t possible at high detail, I scale back details, resolution, or go for lower framerates based on what each game offers. Since I prefer native, it also depends on the device: lighter games run smoothly on a 1080p60 laptop, while more demanding titles need a 4K60 monitor. Some games lack a true 4K version, and their visuals suffer regardless of resolution—lower resolution with AA can still perform well or even better. I used to play at 1920x1200; despite the new display benefits, I miss that aspect ratio. Gaming isn’t the biggest factor here.