Performance issues with Overwatch in relation to wine.
Performance issues with Overwatch in relation to wine.
Wine doesn't currently support dx11 well. Updates are moving forward with wine 3.0, but improvements might be significant until the staging branch is ready.
@MayDay executed that action. Set it up using Lutris and even experimented with a Wine 4.0 beta version.
The lutris setup was excellent. Did you implement esync and DXVK?