F5F Stay Refreshed Software PC Gaming Patterned grid structures appearing at lower native pixel densities

Patterned grid structures appearing at lower native pixel densities

Patterned grid structures appearing at lower native pixel densities

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yalo29
Senior Member
641
05-07-2016, 12:49 AM
#1
With my old GPU (GTX 970) I’m having to lower the resolution more often in recent titles. The render sliders help a lot, I can set it to around 85% and add a sharpening filter for smooth 60fps. The issue is, most games show strange grid lines—like the image splits into tiny squares. It looks like the GPU is misbehaving with scaling, causing pixel distortion that forms these tiles. The pattern is especially noticeable on plants, making games like Monster Hunter World really tough. Is there a solution to fix this?
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yalo29
05-07-2016, 12:49 AM #1

With my old GPU (GTX 970) I’m having to lower the resolution more often in recent titles. The render sliders help a lot, I can set it to around 85% and add a sharpening filter for smooth 60fps. The issue is, most games show strange grid lines—like the image splits into tiny squares. It looks like the GPU is misbehaving with scaling, causing pixel distortion that forms these tiles. The pattern is especially noticeable on plants, making games like Monster Hunter World really tough. Is there a solution to fix this?

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Mmmmmm_Donuts
Member
103
05-07-2016, 07:56 AM
#2
What level of detail are you using? It seems the image doesn't clearly show what I'm seeing. The upscaling is making it harder to judge. The quality of the artifacts will depend on how closely you match the target resolution and how compatible the render quality is. I'd experiment with various settings to reduce the issues.
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Mmmmmm_Donuts
05-07-2016, 07:56 AM #2

What level of detail are you using? It seems the image doesn't clearly show what I'm seeing. The upscaling is making it harder to judge. The quality of the artifacts will depend on how closely you match the target resolution and how compatible the render quality is. I'd experiment with various settings to reduce the issues.

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techtrails
Junior Member
49
05-07-2016, 08:30 AM
#3
I view at 1080p and notice the square pattern isn't visible in the first image. It bothers me a lot. I accept the upscaling effect, sharpening helps somewhat, but the squares remain noticeable. Changing the render resolution only alters their size without removing them.
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techtrails
05-07-2016, 08:30 AM #3

I view at 1080p and notice the square pattern isn't visible in the first image. It bothers me a lot. I accept the upscaling effect, sharpening helps somewhat, but the squares remain noticeable. Changing the render resolution only alters their size without removing them.

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Fungus12
Member
210
05-07-2016, 08:48 AM
#4
Another scene from Monster Hunter World, edited to emphasize the relics.
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Fungus12
05-07-2016, 08:48 AM #4

Another scene from Monster Hunter World, edited to emphasize the relics.

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imTri
Posting Freak
786
05-22-2016, 02:21 AM
#5
appears more as if you're intensifying the image rather than preserving an authentic artifact.
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imTri
05-22-2016, 02:21 AM #5

appears more as if you're intensifying the image rather than preserving an authentic artifact.

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Ladrigon
Member
61
05-22-2016, 07:54 PM
#6
This occurs regardless of whether I don't use sharpening, so no. The sharpening merely highlights the result.
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Ladrigon
05-22-2016, 07:54 PM #6

This occurs regardless of whether I don't use sharpening, so no. The sharpening merely highlights the result.

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Yabane
Junior Member
10
05-22-2016, 08:42 PM
#7
After further research, I found out this might be some kind of moiré effect caused by the pixel pattern when the lower res frames get resized to 1080p. If this is the case, there are two solutions: 1) Apply a strong blur effect (FXAA helps) 2) Change the upscaling method (which can't be done since video drivers apply bilinear filtering by default and there's no way to change that) So I'm stuck with either a blurry image or a sharp image with artifacts.
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Yabane
05-22-2016, 08:42 PM #7

After further research, I found out this might be some kind of moiré effect caused by the pixel pattern when the lower res frames get resized to 1080p. If this is the case, there are two solutions: 1) Apply a strong blur effect (FXAA helps) 2) Change the upscaling method (which can't be done since video drivers apply bilinear filtering by default and there's no way to change that) So I'm stuck with either a blurry image or a sharp image with artifacts.

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Sertero28
Senior Member
589
05-23-2016, 06:44 AM
#8
You can adjust other settings in the Nvidia Control Panel to reduce this effect. Within the "Manage 3D Settings" section, you should find options to lighten the issue.
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Sertero28
05-23-2016, 06:44 AM #8

You can adjust other settings in the Nvidia Control Panel to reduce this effect. Within the "Manage 3D Settings" section, you should find options to lighten the issue.