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Overwatch mouse lag

Overwatch mouse lag

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y0o_hYuk
Junior Member
2
11-06-2016, 05:46 PM
#1
I'm using the mx master 2s and a xiomi pro on a different laptop (gtx 1050), and the mouse cursor doesn't show any lag. It works well when I use the mouse with my desktop too. Help needed.
Y
y0o_hYuk
11-06-2016, 05:46 PM #1

I'm using the mx master 2s and a xiomi pro on a different laptop (gtx 1050), and the mouse cursor doesn't show any lag. It works well when I use the mouse with my desktop too. Help needed.

R
ripa5000
Posting Freak
884
11-06-2016, 07:27 PM
#2
Can you define "mouse lag"?
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ripa5000
11-06-2016, 07:27 PM #2

Can you define "mouse lag"?

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mumustrak
Senior Member
729
11-06-2016, 09:43 PM
#3
I believe he refers to latency problems, such as when the cursor shifts to the mouse position in real time and then advances 200 milliseconds later.
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mumustrak
11-06-2016, 09:43 PM #3

I believe he refers to latency problems, such as when the cursor shifts to the mouse position in real time and then advances 200 milliseconds later.

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h31kk1n3n
Member
80
11-06-2016, 11:04 PM
#4
Yes the lag between your mouse actions and character movement in the game is about 500ms, which is quite obvious, particularly when playing hit-scam characters that I often use.
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h31kk1n3n
11-06-2016, 11:04 PM #4

Yes the lag between your mouse actions and character movement in the game is about 500ms, which is quite obvious, particularly when playing hit-scam characters that I often use.

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TooLegitToQuit
Junior Member
5
11-08-2016, 11:22 AM
#5
When using window mode, this behavior is often caused by the simultaneous double rendering of the mouse via GDI/GDI+ and OGL/DX11-12, though it’s usually not very obvious. A delay of 50 ms would be acceptable, but 500 ms seems too long. Since Overwatch runs on DX11 and input lag is an issue, a DirectX problem could be responsible. In directX games, mouse and keyboard inputs are typically managed by DirectX through a module named DirectInput. You might want to reinstall DirectX and try again, as it cannot be removed but can be repaired. You can find the DirectX installer on the Microsoft website and during installation choose the repair option before retrying the game.
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TooLegitToQuit
11-08-2016, 11:22 AM #5

When using window mode, this behavior is often caused by the simultaneous double rendering of the mouse via GDI/GDI+ and OGL/DX11-12, though it’s usually not very obvious. A delay of 50 ms would be acceptable, but 500 ms seems too long. Since Overwatch runs on DX11 and input lag is an issue, a DirectX problem could be responsible. In directX games, mouse and keyboard inputs are typically managed by DirectX through a module named DirectInput. You might want to reinstall DirectX and try again, as it cannot be removed but can be repaired. You can find the DirectX installer on the Microsoft website and during installation choose the repair option before retrying the game.

E
EntityGlitcher
Junior Member
23
11-25-2016, 01:29 AM
#6
The delay time varies between 50 and 500ms, usually around 70ms. I plan to reinstall DX quite often.
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EntityGlitcher
11-25-2016, 01:29 AM #6

The delay time varies between 50 and 500ms, usually around 70ms. I plan to reinstall DX quite often.