F5F Stay Refreshed Software PC Gaming OK, first off I'm a nerd, this is true, but y'all are terrible!

OK, first off I'm a nerd, this is true, but y'all are terrible!

OK, first off I'm a nerd, this is true, but y'all are terrible!

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Hydrocreeper1
Junior Member
9
10-18-2021, 05:15 PM
#21
A key drawback of higher resolutions is that it increases the number of pixels, since most games aren't really designed to work well at such settings.
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Hydrocreeper1
10-18-2021, 05:15 PM #21

A key drawback of higher resolutions is that it increases the number of pixels, since most games aren't really designed to work well at such settings.

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Butterfly1416
Senior Member
701
10-19-2021, 12:36 AM
#22
There are some valid points here, but also a few misunderstandings. 4K gaming isn’t always necessary—Linus mentioned it in a video titled something like “4K Gaming is Dumb.” Research suggests that even with perfect vision, the human eye can’t reliably distinguish between 1440p and 4K on smaller screens. So, for most standard monitors, it really doesn’t add much value. Personally, I prefer a 3440x1440p Ultra-Wide 2K display. It’s sharp and offers great side-to-side clarity. A high-quality curved IPS screen delivers an outstanding gaming experience, which is something I’d choose over anything else.

Having 4GB of VRAM is usually sufficient for most games, but it can be a problem if you want to go up to 1440p—especially with ultra settings. Even 1080p can exceed 4GB in some titles. If you’re aiming for 1440p, you might be at a disadvantage. Unfortunately, 4GB cards are becoming outdated, though they still work for now. A 980-Ti 6GB card could last longer, but even that’s not guaranteed.

8GB is still decent, but it’s not ideal. Most games run well up to 1440p with high settings. Only ultra settings or extremely VRAM-heavy games will strain 4GB. VRAM needs are increasing rapidly in newer titles, so 10GB is now a common minimum for many people. Going beyond 16GB is usually just for future-proofing and isn’t necessary yet.

I’ve played on my new 7900-XTX Red Devil—this isn’t a brand-new title, just a remake with modern graphics. It still uses up to 9GB of VRAM at 3440x1440p with ultra settings. My older 5700-XT handled it fine with medium settings and a few tweaks. The performance was decent, but the VRAM usage was near its limit. I’m happy my old GPU worked for me because it gave me enough value.

The 24GB on this card is quite high, as is the 20GB on the 7900-XT. But I wanted that level of performance, and having extra VRAM helps in the future. I probably won’t need a new GPU in ten years, since the performance here is only about half what I was targeting (around 100-120 FPS at high settings).
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Butterfly1416
10-19-2021, 12:36 AM #22

There are some valid points here, but also a few misunderstandings. 4K gaming isn’t always necessary—Linus mentioned it in a video titled something like “4K Gaming is Dumb.” Research suggests that even with perfect vision, the human eye can’t reliably distinguish between 1440p and 4K on smaller screens. So, for most standard monitors, it really doesn’t add much value. Personally, I prefer a 3440x1440p Ultra-Wide 2K display. It’s sharp and offers great side-to-side clarity. A high-quality curved IPS screen delivers an outstanding gaming experience, which is something I’d choose over anything else.

Having 4GB of VRAM is usually sufficient for most games, but it can be a problem if you want to go up to 1440p—especially with ultra settings. Even 1080p can exceed 4GB in some titles. If you’re aiming for 1440p, you might be at a disadvantage. Unfortunately, 4GB cards are becoming outdated, though they still work for now. A 980-Ti 6GB card could last longer, but even that’s not guaranteed.

8GB is still decent, but it’s not ideal. Most games run well up to 1440p with high settings. Only ultra settings or extremely VRAM-heavy games will strain 4GB. VRAM needs are increasing rapidly in newer titles, so 10GB is now a common minimum for many people. Going beyond 16GB is usually just for future-proofing and isn’t necessary yet.

I’ve played on my new 7900-XTX Red Devil—this isn’t a brand-new title, just a remake with modern graphics. It still uses up to 9GB of VRAM at 3440x1440p with ultra settings. My older 5700-XT handled it fine with medium settings and a few tweaks. The performance was decent, but the VRAM usage was near its limit. I’m happy my old GPU worked for me because it gave me enough value.

The 24GB on this card is quite high, as is the 20GB on the 7900-XT. But I wanted that level of performance, and having extra VRAM helps in the future. I probably won’t need a new GPU in ten years, since the performance here is only about half what I was targeting (around 100-120 FPS at high settings).

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alexagas
Member
210
10-19-2021, 05:39 AM
#23
Consoles base runs at 4K 60 perf and quality mode operates at 8K 30
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alexagas
10-19-2021, 05:39 AM #23

Consoles base runs at 4K 60 perf and quality mode operates at 8K 30

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sioazidao
Member
70
10-30-2021, 05:21 AM
#24
I don't agree since modern graphics barely reach PS3 standards. Raytracing gives everything a wet appearance even in sunlight, and physics often feel fake. Working mirrors are unrealistic, so immersion isn't worth it. In reality, graphics have never been this perfect—what looks good at first glance is just poor texture quality and distorted images. That's why higher resolution actually makes textures look worse due to oversized details.
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sioazidao
10-30-2021, 05:21 AM #24

I don't agree since modern graphics barely reach PS3 standards. Raytracing gives everything a wet appearance even in sunlight, and physics often feel fake. Working mirrors are unrealistic, so immersion isn't worth it. In reality, graphics have never been this perfect—what looks good at first glance is just poor texture quality and distorted images. That's why higher resolution actually makes textures look worse due to oversized details.

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puglife4me
Junior Member
46
10-30-2021, 10:27 AM
#25
Absolutely, I'm ready to respond.
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puglife4me
10-30-2021, 10:27 AM #25

Absolutely, I'm ready to respond.

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