F5F Stay Refreshed Software PC Gaming OK, first off I'm a nerd, this is true, but y'all are terrible!

OK, first off I'm a nerd, this is true, but y'all are terrible!

OK, first off I'm a nerd, this is true, but y'all are terrible!

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GoldMegaMan
Junior Member
23
09-18-2021, 03:54 PM
#11
Back then, 640x480 offered a solid image size. Today’s 1920x1080 provides over 775% more pixels, marking a huge leap in resolution.
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GoldMegaMan
09-18-2021, 03:54 PM #11

Back then, 640x480 offered a solid image size. Today’s 1920x1080 provides over 775% more pixels, marking a huge leap in resolution.

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CrazyChloe
Member
65
09-19-2021, 09:00 PM
#12
You're really young, but it's clear you missed a lot of changes. I was around when PCs existed and the first screens had just 80 lines. The graphics were tiny—320x200 pixels!
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CrazyChloe
09-19-2021, 09:00 PM #12

You're really young, but it's clear you missed a lot of changes. I was around when PCs existed and the first screens had just 80 lines. The graphics were tiny—320x200 pixels!

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Ralva
Junior Member
19
09-19-2021, 09:20 PM
#13
This trend has been consistent over the past six years. My 15-year-old laptops run at 1080p or better, while my 2001 monitor supports 1920x1200. Most older laptops used resolutions like 1366x768, 1280x800 or 1400x900. 1366x768 is still viable, and newer low-end machines often match that quality.
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Ralva
09-19-2021, 09:20 PM #13

This trend has been consistent over the past six years. My 15-year-old laptops run at 1080p or better, while my 2001 monitor supports 1920x1200. Most older laptops used resolutions like 1366x768, 1280x800 or 1400x900. 1366x768 is still viable, and newer low-end machines often match that quality.

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DeiFilium
Member
110
09-19-2021, 10:37 PM
#14
You're right. It's hard to appreciate just how capable those older machines were until you actually run them. I've worked with Apple IIs, Commodore 64/128s, and Atari 1040STs.
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DeiFilium
09-19-2021, 10:37 PM #14

You're right. It's hard to appreciate just how capable those older machines were until you actually run them. I've worked with Apple IIs, Commodore 64/128s, and Atari 1040STs.

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halowarspros
Member
115
09-20-2021, 11:16 PM
#15
I still use a square monitor for my web browsing setup, but the screen size really impacts gaming more than it does for browsing. Your question seems a bit unclear, though. When LCD and plasma TVs first appeared, many thought 720p wasn’t worth it. Those low-res screens were quickly replaced by better technology, just like old tube displays being phased out.
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halowarspros
09-20-2021, 11:16 PM #15

I still use a square monitor for my web browsing setup, but the screen size really impacts gaming more than it does for browsing. Your question seems a bit unclear, though. When LCD and plasma TVs first appeared, many thought 720p wasn’t worth it. Those low-res screens were quickly replaced by better technology, just like old tube displays being phased out.

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LHG13
Junior Member
10
09-22-2021, 06:19 AM
#16
I’m not sure what they’re talking about with those high resolutions… but I’m still using a 60Hz 720p TV connected to an RX570 (8Gbps) device.
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LHG13
09-22-2021, 06:19 AM #16

I’m not sure what they’re talking about with those high resolutions… but I’m still using a 60Hz 720p TV connected to an RX570 (8Gbps) device.

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CrimsonFrenzy
Junior Member
44
10-13-2021, 07:51 PM
#17
I understand the situation and want to share my perspective. In today’s games, the visuals are impressively realistic, though performance can be lacking. Still, at 1080p with moderate settings, they look quite good, and the gap between low and high quality isn’t huge.
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CrimsonFrenzy
10-13-2021, 07:51 PM #17

I understand the situation and want to share my perspective. In today’s games, the visuals are impressively realistic, though performance can be lacking. Still, at 1080p with moderate settings, they look quite good, and the gap between low and high quality isn’t huge.

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Wicket1635
Member
157
10-14-2021, 02:43 AM
#18
Acceptable resolution varies based on screen dimensions and how far you're viewing it from. I'm comfortable with 1080p on a laptop but not at all on a large 48-inch display. Luckily, scaling techniques have improved significantly, so resolution drops rarely need to be an issue.
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Wicket1635
10-14-2021, 02:43 AM #18

Acceptable resolution varies based on screen dimensions and how far you're viewing it from. I'm comfortable with 1080p on a laptop but not at all on a large 48-inch display. Luckily, scaling techniques have improved significantly, so resolution drops rarely need to be an issue.

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xImFizzy
Member
213
10-18-2021, 09:50 AM
#19
Began with a TRS-80 and by the time we reached 386 speeds I was hooked on making things run faster. It happened again with SSDs. I definitely don’t want to go back—it feels like a nightmare when I use an OS on a HDD, lack of RAM, etc.
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xImFizzy
10-18-2021, 09:50 AM #19

Began with a TRS-80 and by the time we reached 386 speeds I was hooked on making things run faster. It happened again with SSDs. I definitely don’t want to go back—it feels like a nightmare when I use an OS on a HDD, lack of RAM, etc.

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AntonioGaymer
Member
229
10-18-2021, 12:31 PM
#20
Absolutely, that's right—I got my first rig as an Apple IIe from a friend. Seeing how far I've come is impressive!
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AntonioGaymer
10-18-2021, 12:31 PM #20

Absolutely, that's right—I got my first rig as an Apple IIe from a friend. Seeing how far I've come is impressive!

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