Oculus Rift's agreement contains some questionable clauses.
Oculus Rift's agreement contains some questionable clauses.
It's Facebook, right? Obviously there are some questionable activities happening. What else could you have asked for? Also, the claim that Oculus (and essentially Facebook) controls creative content is interesting—hopefully they’ll persuade EA, Ubisoft, or anyone else to produce material for your platform if you want to capture the big rewards and avoid losing out.
The passage explains that services apply only to content uploaded to their platforms, not to everything created through an Oculus device. This approach helps companies protect themselves while aligning with common practices. The HTC Terms of Use outline this policy clearly. Regarding data collection about your device, it's standard for businesses, including HTC, to gather such information, though they go a step further by mentioning precise location tracking—primarily on mobile devices, not Oculus headsets. These movements are likely intended to enhance product performance rather than extract personal details, though similar concerns arise with platforms like Facebook.
Yeah, it’s not going to be about stealing money or using a VR headset at the end...
It's puzzling why "Shady Shit" is used by Oculus/Facebook compared to others, but it seems normal in this industry. I don't see anything unexpected about it. Right now, big companies like Microsoft, Google, and Facebook collect a lot of information about me, which makes me wonder if it really matters. Targeted marketing is becoming more common, and I feel like I might be the only one who objects. I'd prefer ads that match my interests instead of random content online. Oculus is facing criticism for typical practices, and the shipping issue was disappointing, though they offered free shipping. I think the internet could use a bit more patience.