Oculus Quest works well for anyone not linked to Facebook.
Oculus Quest works well for anyone not linked to Facebook.
You're weighing options for your first VR gaming experience. The Oculus Quest 2 stands out as a cost-effective choice. However, some users report issues with Facebook restricting or banning accounts solely for VR use. Your past experience with Facebook and your current intent to limit its use seem to align with a cautious approach. What others think might vary based on personal usage patterns.
I completed the task and now only needed to confirm my identity. I've been using the account for more than a year and have never interacted with Facebook—no friends, contacts, or groups have been added to my profile.
In my understanding, they won’t ban you just for having an account in VR. They do remove accounts that are fake or created solely for VR (second accounts violate the terms). Their reactions were very positive a year ago, but now they’re less active and not as detailed. New accounts still feel a bit tricky, and I think it’s wise to let the account exist for a short time to confirm you’re comfortable before linking a Quest.
If you're interested in Facebook scanning faces and homes, selling items or testing VR ads could work. Some experiences might be enjoyable and quality-driven. Others will focus on personal emotions, health impacts, physical comfort, movement capture, and resolution details.
Privacy represents the current compromise for emerging technology. If you desire affordable VR, smart home devices, or phones, you pay a price for your personal data. Personally, I don’t mind when Google records my voice, Facebook scans my home, or FaceID captures me. But for others, that matters a lot. I purchased the Quest 2 so I could link a sensor to my exercise bike, making workouts more engaging, but now I rely more on it than my Samsung WMR headset. Particularly with the Air Link function.
My Facebook profile has no followers and was set to private as much as possible. It seems like a temporary account with a fake name—though they asked for ID before, which can be easily fake. I might have shared some posts online on sites that let comments on Facebook to make it appear active. I’ve never purchased anything from the Oculus Store; you don’t need to pay even a penny beyond the headset itself. Particularly for wired or wireless PC games. I’ve owned this device for over nine months and haven’t faced any issues, including no bans. Even when using less than legitimate software, it works fine. Looking at certain forums, it’s safe so far—no one has been banned just for having a VR account, even if they’re pirating games. As for those who got banned, it’s usually because they used an account they had previously turned off. Just wait a few days between reactivating or creating a new account and buying the Quest 2, maybe make a couple of posts here and there to let FB know it’s a “real” account.