OBS supports Nvidia frame buffer for enhanced performance and stability.
OBS supports Nvidia frame buffer for enhanced performance and stability.
There seems to be a difference in how OBS and ShadowPlay handle frame rates on Windows compared to Linux. You might need to adjust settings or drivers to match the performance you're used to.
I'm bringing this back up again since it appears as the top result in Google searches for "framebuffer OBS." OBS doesn't handle this issue, and it won't function on Windows anymore. It's been marked as deprecated and won't work with Windows 10. Microsoft offers its own API called Desktop Duplication API (DDA) along with the Windows Graphics Capability API. These are essentially the same tools but follow a standard that works across different GPUs. Shadowplay isn't even faster than OBS. Adjusting settings makes OBS significantly quicker, reduces input lag, and delivers more consistent results while offering better quality. This information has been around since at least 2019, so it's already outdated. There are only so many things you can do about this situation. A single PC streaming or recording has its own constraints, and using a dual PC introduces its own set of problems.