Nvidia RTX works well with Linux systems.
Nvidia RTX works well with Linux systems.
Nvidia RTX features like DLSS and ray tracing often face compatibility challenges on Arch-based Linux systems, especially with Artix boards using OpenRC. These issues tend to be more pronounced when comparing RTX performance in Linux versus Windows environments. The situation varies depending on the specific algorithms and how they interact with both OS layers.
I'll aim to stay precise, though I don't own an Nvidia GPU and these details keep evolving. The GPU should function with the 470 series drivers. G Sync offers some compatibility, while Nvidia Image Scaling and AMDs FSR seem to work too—though both depend on the proprietary blob. HDR isn't available on Linux, and Wayland support is uncertain on Nvidia hardware, it works but has problems.
In my view, HDR and Wayland could definitely add value, especially for games like Cyberpunk 2077 and Watch Dogs: Legion.
For HDR, you need a monitor that supports it anyway and FTR, its not an Nvidia specific issue. HDR support is totally missing from Linux no matter what hardware. Wayland is not essential yet but its getting that way. Luckily the issues mostly stem from Nvidias proprietary driver implementation and Nvidia are actively working on improving support. My understanding is that 470 made things MUCH better though still not perfect. The good thing about Wayland is it can happily coexist with X11 (and there's actually a translation app call XWayland that will run native X11 apps on Wayland) meaning you can have both installed and if Wayland causes you issues then simply log out, swap to an X session and log back in.