F5F Stay Refreshed Software PC Gaming Nvidia removing 3D vision features, are there affordable and effective substitutes available?

Nvidia removing 3D vision features, are there affordable and effective substitutes available?

Nvidia removing 3D vision features, are there affordable and effective substitutes available?

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Profited
Junior Member
20
02-16-2018, 10:49 AM
#1
According to this article, Nvidia is ending support for 3D vision soon. If I haven’t upgraded my drivers anymore, what would be realistic choices for keeping up with 3D games? Additionally, I have some concerns about using VR:

1. I don’t want to constantly switch between different modes while playing games. I prefer using a mouse and keyboard with snacks nearby.
2. I can’t always see where my drink or snack is during gameplay.
3. VR doesn’t match the performance of many 3D games, especially since most of them work well on DirectX 9 and above, whereas VR struggles to offer a good selection.

Here are my current rig details for reference:
Asus Prime B350m-e
Ryzen 5 2600 @4.2Ghz
2x4Gb DRR4-3000Mhz
240Gb A1000 NVMe SSD
Asus Strix GTX 1070TI
Asus VG236 display
P
Profited
02-16-2018, 10:49 AM #1

According to this article, Nvidia is ending support for 3D vision soon. If I haven’t upgraded my drivers anymore, what would be realistic choices for keeping up with 3D games? Additionally, I have some concerns about using VR:

1. I don’t want to constantly switch between different modes while playing games. I prefer using a mouse and keyboard with snacks nearby.
2. I can’t always see where my drink or snack is during gameplay.
3. VR doesn’t match the performance of many 3D games, especially since most of them work well on DirectX 9 and above, whereas VR struggles to offer a good selection.

Here are my current rig details for reference:
Asus Prime B350m-e
Ryzen 5 2600 @4.2Ghz
2x4Gb DRR4-3000Mhz
240Gb A1000 NVMe SSD
Asus Strix GTX 1070TI
Asus VG236 display

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McILucky
Member
194
02-23-2018, 06:29 AM
#2
It seems the developers aren't planning to release new 3D vision software, but there will still be security updates for 3D vision through April 2020. Updating your driver should be sufficient; it won't completely remove 3D vision functionality.
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McILucky
02-23-2018, 06:29 AM #2

It seems the developers aren't planning to release new 3D vision software, but there will still be security updates for 3D vision through April 2020. Updating your driver should be sufficient; it won't completely remove 3D vision functionality.

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AdamDrong
Junior Member
31
03-16-2018, 01:02 AM
#3
I share these thoughts. Sadly, it appears there aren't any VR-games built for using a kb+mouse combo. I could manage without knowing exactly where my drink is—just need to be more cautious when reaching for it—but having to move around aimlessly feels like a bad idea right from the start.
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AdamDrong
03-16-2018, 01:02 AM #3

I share these thoughts. Sadly, it appears there aren't any VR-games built for using a kb+mouse combo. I could manage without knowing exactly where my drink is—just need to be more cautious when reaching for it—but having to move around aimlessly feels like a bad idea right from the start.

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KorsoMC
Junior Member
4
03-16-2018, 06:52 AM
#4
I understand why 3D vision is being phased out; it hasn't been available in a product for eight years. However, I think they should launch a V3 version with a motion sensor for simple yes/no input, or adjust the camera view by moving your head left to right or up and down. Adding small LEDs inside the frame that light up red toward the direction you're facing could help highlight damage areas. This would enhance the gaming experience.

Notably, 3D vision offers superior anti-aliasing, motion blur, and depth perception compared to what I've seen in games.
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KorsoMC
03-16-2018, 06:52 AM #4

I understand why 3D vision is being phased out; it hasn't been available in a product for eight years. However, I think they should launch a V3 version with a motion sensor for simple yes/no input, or adjust the camera view by moving your head left to right or up and down. Adding small LEDs inside the frame that light up red toward the direction you're facing could help highlight damage areas. This would enhance the gaming experience.

Notably, 3D vision offers superior anti-aliasing, motion blur, and depth perception compared to what I've seen in games.

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szymon124
Member
57
03-16-2018, 08:21 AM
#5
I believed they had already removed support for it about five years ago. They still perform poorly in the surround sound aspect. I always wanted to test the 3D version but never had the opportunity.
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szymon124
03-16-2018, 08:21 AM #5

I believed they had already removed support for it about five years ago. They still perform poorly in the surround sound aspect. I always wanted to test the 3D version but never had the opportunity.

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Angu197
Member
151
03-17-2018, 12:04 PM
#6
The setup now has a few bothersome issues under Windows 10. If you skip using the 3D vision feature for a while, the window will basically cut off the emitter. This forces Nvidia to change to 3D mode, which makes your game render in anaglyph instead of active shutter 3D. To resolve this, restart the game, disconnect and reconnect the emitter, then reset it in the Nvidia control panel to the correct 3D setting.
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Angu197
03-17-2018, 12:04 PM #6

The setup now has a few bothersome issues under Windows 10. If you skip using the 3D vision feature for a while, the window will basically cut off the emitter. This forces Nvidia to change to 3D mode, which makes your game render in anaglyph instead of active shutter 3D. To resolve this, restart the game, disconnect and reconnect the emitter, then reset it in the Nvidia control panel to the correct 3D setting.

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teddybear116
Member
232
03-21-2018, 02:32 PM
#7
Lol, nice. The timing of it happening x years after launch really backs up my belief that it's just another thing Nvidia claimed as an advantage without actually doing much. But hey, I'm still using Win7, so I won't have to deal with it when I get a new setup. Mankind Divided still seems to back it up in some way.
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teddybear116
03-21-2018, 02:32 PM #7

Lol, nice. The timing of it happening x years after launch really backs up my belief that it's just another thing Nvidia claimed as an advantage without actually doing much. But hey, I'm still using Win7, so I won't have to deal with it when I get a new setup. Mankind Divided still seems to back it up in some way.

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varsitymendes
Member
64
03-21-2018, 03:01 PM
#8
I participated in a closed beta recently that included this feature; 3D vision is basically just code that changes the viewpoint in DirectX games, provided the effects aren't applied in an unusual manner, and it should function properly. As a result, at least 60% of directX games support it after adjusting certain shadow and lighting settings. (3D vision will only become available in full screen mode.) The support for this feature is not well recognized in terms of compatibility.
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varsitymendes
03-21-2018, 03:01 PM #8

I participated in a closed beta recently that included this feature; 3D vision is basically just code that changes the viewpoint in DirectX games, provided the effects aren't applied in an unusual manner, and it should function properly. As a result, at least 60% of directX games support it after adjusting certain shadow and lighting settings. (3D vision will only become available in full screen mode.) The support for this feature is not well recognized in terms of compatibility.

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taco2006
Member
203
03-21-2018, 03:35 PM
#9
It's actually not a good idea for modern games to use ultrawides or multiple monitors, even though it would be beneficial.
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taco2006
03-21-2018, 03:35 PM #9

It's actually not a good idea for modern games to use ultrawides or multiple monitors, even though it would be beneficial.