F5F Stay Refreshed Software PC Gaming Nvidia profile inspector latency input lag

Nvidia profile inspector latency input lag

Nvidia profile inspector latency input lag

M
marijn1505
Junior Member
47
03-19-2016, 06:46 AM
#1
I am a professional CS:GO player and seeking the lowest possible input lag/latency. I currently utilize an in-game FPS_MAX frame rate limiter of 300. Recently, I have been informed that adjusting the Nvidia Profile Inspector's frame rate limiter mode – specifically switching from the default to "Limiter force off v2" or similar options – can significantly reduce input lag. I would like to determine which mode yields the lowest input lag and whether changing this setting impacts the frame rate limiter when set to off. My new Nvidia inspector version offers limited options: [https://prnt.sc/ns4dri] while the previous version provided additional choices: [https://prnt.sc/ns4dyw]. Your assistance is greatly appreciated.
M
marijn1505
03-19-2016, 06:46 AM #1

I am a professional CS:GO player and seeking the lowest possible input lag/latency. I currently utilize an in-game FPS_MAX frame rate limiter of 300. Recently, I have been informed that adjusting the Nvidia Profile Inspector's frame rate limiter mode – specifically switching from the default to "Limiter force off v2" or similar options – can significantly reduce input lag. I would like to determine which mode yields the lowest input lag and whether changing this setting impacts the frame rate limiter when set to off. My new Nvidia inspector version offers limited options: [https://prnt.sc/ns4dri] while the previous version provided additional choices: [https://prnt.sc/ns4dyw]. Your assistance is greatly appreciated.

L
Little_Roxie
Junior Member
47
03-27-2016, 01:51 AM
#2
It essentially refers to bypassing Nvidia's driver frame rate limiter. Previously, Nvidia introduced "Limiter v2" through Nvidia Inspector, which could be used in conjunction with the standard limiter. For input lag, in-game limiters generally perform better than RTSS and other methods, including the Nvidia driver limiter. Therefore, it’s optimal to use the game's built-in limiter, choosing either an unlimited or maximum frame rate based on your hardware's stability, or a value around your monitor's refresh rate with a +/- 3 fps variance.
L
Little_Roxie
03-27-2016, 01:51 AM #2

It essentially refers to bypassing Nvidia's driver frame rate limiter. Previously, Nvidia introduced "Limiter v2" through Nvidia Inspector, which could be used in conjunction with the standard limiter. For input lag, in-game limiters generally perform better than RTSS and other methods, including the Nvidia driver limiter. Therefore, it’s optimal to use the game's built-in limiter, choosing either an unlimited or maximum frame rate based on your hardware's stability, or a value around your monitor's refresh rate with a +/- 3 fps variance.