Nvidia highlights its own performance versus PS4 and Xbox One.
Nvidia highlights its own performance versus PS4 and Xbox One.
Can't locate the server yet, but at least the OP is right—using "themselves" sounds better than "there self."
The console has a subtle metallic sound to certain features, though it doesn’t detract from the overall feel. Personally, I appreciate the choices between PS4 and PC gaming. My planned setup isn’t focused on gaming at all—though it could be very capable if needed.
Consoles generally struggle with complex lighting effects and reflections. The lower resolution textures also play a role. I wouldn’t be surprised if the developers didn’t expect much from such a modest budget, but the poor draw distance on the console version is noticeable. Those obstacles like fences and objects that aren’t rendered seem to appear only when you get nearer. It’s frustrating because they affect gameplay, yet it feels like they’re intentionally hiding details. I hope more focus is placed on improving draw distance and frame rates, which would enhance immersion more than just pushing graphical limits. The WiiU seems to be handling it well with 60fps and a cleaner art style.