F5F Stay Refreshed Software PC Gaming No, we won't see Half-Life 3 at E3.

No, we won't see Half-Life 3 at E3.

No, we won't see Half-Life 3 at E3.

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iFlyPancakes
Junior Member
5
02-25-2026, 06:41 AM
#21
I hope not.
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iFlyPancakes
02-25-2026, 06:41 AM #21

I hope not.

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audi497mks
Senior Member
601
02-25-2026, 06:35 PM
#22
We won’t find any fresh updates from the source engine. The work is complete. Future releases will appear on source 2. We’re left with uncertainty about what’s coming next. The only publicly revealed new material for source 2 was a VR preview, accompanied by some unstable camera clips. Technically, we know the engine uses Vulkan and features a new in-house physics engine named Rubikon, which replaces Havok. It also promises a more user-friendly development environment. Valve appears focused more on backend technologies these days rather than creating new titles. They’ve invested heavily in Vulkan, developed debug tools for OpenGL and Vulkan, and continue enhancing Steam with various features. Our perspective is that we’re customers of Valve, eager for fresh projects. However, it’s unclear how Valve perceives itself now. It seems they prioritize other developers as their main clients. As Gabe mentioned, their revenue comes from Steam. Maintaining a strong Steam presence, satisfying game developers, and encouraging PC gaming are central to their strategy. Building large-scale AAA titles demands immense effort, which isn’t currently a priority for them.
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audi497mks
02-25-2026, 06:35 PM #22

We won’t find any fresh updates from the source engine. The work is complete. Future releases will appear on source 2. We’re left with uncertainty about what’s coming next. The only publicly revealed new material for source 2 was a VR preview, accompanied by some unstable camera clips. Technically, we know the engine uses Vulkan and features a new in-house physics engine named Rubikon, which replaces Havok. It also promises a more user-friendly development environment. Valve appears focused more on backend technologies these days rather than creating new titles. They’ve invested heavily in Vulkan, developed debug tools for OpenGL and Vulkan, and continue enhancing Steam with various features. Our perspective is that we’re customers of Valve, eager for fresh projects. However, it’s unclear how Valve perceives itself now. It seems they prioritize other developers as their main clients. As Gabe mentioned, their revenue comes from Steam. Maintaining a strong Steam presence, satisfying game developers, and encouraging PC gaming are central to their strategy. Building large-scale AAA titles demands immense effort, which isn’t currently a priority for them.

S
Sage_Deceit
Member
65
02-26-2026, 06:25 AM
#23
well bad news for all! valve won't be at E3 this year!! http://www.technobuffalo.com/2015/06/08/...this-year/ seriously i dont give a crap about VR!! work on damn games not gimmicks!
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Sage_Deceit
02-26-2026, 06:25 AM #23

well bad news for all! valve won't be at E3 this year!! http://www.technobuffalo.com/2015/06/08/...this-year/ seriously i dont give a crap about VR!! work on damn games not gimmicks!

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Dj_104
Member
202
02-26-2026, 06:12 PM
#24
what?
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Dj_104
02-26-2026, 06:12 PM #24

what?

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