No PC titles were showcased at E3 2014.
No PC titles were showcased at E3 2014.
Hey everyone, I was checking out the E3 2014 trailers on YouTube. Most of the impressive titles seem to be limited to PS4 or Xbox... only a handful for PC. I’m concerned about what’s available for serious PC gamers. It looks like game developers are teaming up with console makers to focus on console-only releases, especially highlighting next-gen tech. I’m worried I’ve already invested a lot in my gaming setup and feel like the PC community is being left out. What do you think? Are they pushing us toward buying consoles?
Absolutely, the earlier titles could lack solid gameplay; what feels good now might improve in future updates. While there are some amazing old PC games, my main worry is how PC gaming will look in the coming years.
Most titles are available for PC, yet they rarely get highlighted at E3. Almost everything presented by EA and Ubisoft focused on PC, mirroring the majority of offerings from Sony and Microsoft. We actually see the best selection. E3 2014 PC releases included: Battlefield Hardline, Star Wars Battlefront, Mirror's Edge 2, Dragon Age, The Sims 4 (PC-only), FIFA 15, Rainbow Six Siege, The Division, Far Cry 4, The Crew, New Mass Effect, New Criterion, Assassin's Creed Unity, Valiant Hearts: The Great War, Batman Arkham Knight, Mortal Kombat X, Alien Isolation (Oculus Rift support), Star Citizen (PC-only), Dying Light, Dead Island 2, Dead Rising 3, Odworld, New 'n' Tasty Homefront 2, The Revolution, Call Of Duty Advanced Warfare, Civilization Beyond Earth (PC-only), GTA V, Elite Dangerous (PC-only), Lichdom: Battlemage (PC-only), Eve Valkyrie Evolve, The Evil Within, Hotline Miami 2, Mad Max: Middle Earth, Shadow of Mordor, Metro: Redux, Lego Batman 3: Beyond Gotham, No Man's Sky, H1Z1 Kingdom Come, Deliverance, Rise Of The Tomb Raider Ultra, Street Fighter 4, The Witcher 3: The Wild Hunt, ABZU, Below, Inside, Hyper Light Drifter, plus many more.
E3 serves mainly as the largest platform for console makers to showcase their technology. It doesn’t really impact PC gamers in any meaningful way. Those titles are just being revealed and tested to boost console sales. While some are also available on PC, there’s no pressure on PC players to upgrade hardware for optimal performance. Companies like Microsoft or Sony don’t have to persuade PC gamers to switch brands just to enjoy the best experience with a specific game.
PC secures special titles for Planetside 2, H1Z1, Everquest Next Loadout, and MS exclusives like Spark and Titan Fall, along with releases such as Ori and the Blind Forest. What’s missing? Madden/NHL has been a disappointment for years, while FIFA and NBA 2K dominate. Destiny offers a 30 fps shooter/MMO experience. Sunset Overdrive is a low-quality cartoon game, and Halo’s updates have been minimal—only new textures in the second installment. Forza runs at 30fps in a racing title, which feels unfair. This console lineup seems the weakest I’ve encountered this year. If anything, PC should prioritize titles like Wild Star, Star Citizen, WoW expansion, Dark Souls 2, Blizzard’s MOBA, Next Car Game, Day-Z, and Rust over these exclusives. A PC release of Destiny would be a missed opportunity for Bungie with their $500M budget. Uncharted is likely delayed by two years, and Halo 5 might finally hit PC if Xbox One sales improve. The Xbox One is available at $399, but even one game there isn’t worth the price. Emulators could disappear before release. I’d rather watch Lara Croft than Drake, and the next Tomb Raider might surpass Uncharted. Writers have left Sony; it’s time to move on.
Destiny needs 60fps on PS4, but currently only the Alpha version exists and isn't considered. The expected 1080p and 30fps for Xbox One remain uncertain since they haven't fully tested the updated development kit. Initially, they aimed for 900p and 60fps, but the emphasis on resolution has shifted priorities. Hardware constraints aren't Bungie's responsibility—they're not lowering the target because it doesn’t feel right. The connection to Halo and Borderlands shows promise, yet we might still see a release. After years of pushing back on PC availability, they’re gradually becoming more open, though their official stance remains unchanged: focus on consoles.