They don't seem essential to me. If the game lacks a crosshair, it might actually be intentional—it could be central to the experience. If present, it would likely make the game more precise compared to the OSD version.
They don't seem essential to me. If the game lacks a crosshair, it might actually be intentional—it could be central to the experience. If present, it would likely make the game more precise compared to the OSD version.