No, D-Dog cannot die permanently.
No, D-Dog cannot die permanently.
In MGSV: The phantom pain might endanger D-Dog's life. This worries me since permanently losing him would mean I wouldn't be able to send him on missions anymore.
It seems most of your friends won’t die forever. I’ve previously killed D-Horse and couldn’t use him for a while, but it worked out afterward. Quiet and D-Walker are similar in that regard. D-Dog hasn’t been used yet, but I’m pretty sure the same applies.
I don't feel that way; none of them seem likely to pass away! D-Dog is the top choice.
I enjoy d-dog the most since I’m too lazy to use my sonar with the robot hand; the small knife he carries is really amusing. I just want to get the rocket-powered arm now—it looks great. But it all depends on the mission; D walker works well as long as the map isn’t too vertical.
Quiet can sometimes be bothersome, but I truly need the traq gun for her. She tends to eliminate the guards, and I hope Fulton can handle it when things go wrong.
I just got that unlocked a while back, though she’s still too loud. I really like letting her get loud, then shifting her to the other side of the base and laughing as the soldiers rush over to her spot. Then we fire them all back in the back and go quiet again.
The tale is quite chaotic, honestly... headphones in people's ears? What a bizarre situation!