No clear game plan exists for Skyrim battles. It’s mostly about reacting and hoping things work out.
No clear game plan exists for Skyrim battles. It’s mostly about reacting and hoping things work out.
It's a bit of an adjustment at first. Right when I began, I struggled heavily on that specific challenge. After about 400 hours at the same level, I can defeat an entire bandit camp without relying on potions or healing spells. But I always stress to players that for me, reaching master or legendary status would be impossible without having followers.
I'm with Lydia even though I dislike followers (she's just there because I don't have a place to put her), but those thieves near the tower over the river are causing me trouble... well, the thieves are okay except for their leader, who's a stubborn fool and keeps hurting me. God help me if they see Chivalry in the next ES game!
Oh, yeah. At low levels bandit chiefs will wreck you, so stay away from them. they're higher level than you and have good armor and usually an enchanted weapon. He who fights and runs away, lives to fight another day! Yeah, at lower levels, stay away from bandit chiefs, giants and mammoths, spriggans, adept mages and above, and generally try not to piss off the guards unless you're going to run. These are all generally things that will beat you pretty damn easily. Bandit chiefs are strong, giants are stupidly op (can take down a dragon), mammoths have too much health to burn through, spriggans can run while casting their spriggan magic, adept mages are basically glass cannons, and guards level with you through level 60 or something and have numbers. As for the bandit chief, if you really have to kill him, get a bow and some steel arrows (should be able to loot them from bandits) and shoot at him while Lydia fights him close range. If he beats Lydia and you're outside, just kite him. Find an open area with space for you to run. Shoot an arrow at him, then turn and run, after there's enough distance between you, turn and shoot again. When you reach the end of the area he'll chase you to, turn back and run past him, trying not to get hit, and do the same thing. Repeat until dead, though it may take a while. If you're inside, ouch. Try to do the same thing but with flames, because it doesn't have the draw time of the bow, so you can do it in a smaller area. Other than that, smithing and enchanting, they're you best friends. Smithing is always the first skill I get to 100. Improved ebony or glass can make up for a pretty big difference in levels and skill. The most efficient and cost effective way to level up is to make tons of iron daggers.
Even at level 80 as a master smith—my top skill, not for show—I still catch mages pulling off some clever tricks. @ Nexxus For me, Skyrim feels like being a wandering craftsman who fixes armor they've collected and sold, then adds a touch of dragon flair for style, swapping your usual scavenger persona for something more refined.
I created a fresh character a couple of weeks back and have reached level 30. I chose a 2H / Light Armor build, and the perks on light armor really boosted my stats. Your weapon feels great for dealing damage, and you're very agile. I opted for alterations to enhance buffs, but restoration would have been a better path. Stealth is weak at first, but it grows stronger over time and becomes quite effective.
You haven't played the Elder Scrolls series before. They seem a bit confusing and not always enjoyable. There are many mods available to enhance the experience. I've got around 200 of them now, and finally got Skyrim to feel right. It's a bit disappointing since I remember Morrowind being great, but I'm moving on.
I think TES combat feels empty and lacks any real impact, which is why I avoid playing them. I really enjoy the expansive world and long gameplay of Skyrim, but the fighting doesn’t excite me. Still, I get why you’re playing it.
Really, I just hope they learned some lessons from Chivalry for ES6.