F5F Stay Refreshed Software PC Gaming Need assistance with RPCharts? Let me know how I can help!

Need assistance with RPCharts? Let me know how I can help!

Need assistance with RPCharts? Let me know how I can help!

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Bombartia
Senior Member
430
04-25-2023, 12:20 AM
#1
I'm using RPCS3 on my laptop (AMD 3550H, Radeon RX 560X) trying to play Infamous. The game runs at full speed but the frame rate is very low, changing between 30 and well under 30. None of the adjustments I've checked so far have helped. Resolution is set to 480p, and now the window appears as a small box in the corner. I'm on Manjaro OS 21.
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Bombartia
04-25-2023, 12:20 AM #1

I'm using RPCS3 on my laptop (AMD 3550H, Radeon RX 560X) trying to play Infamous. The game runs at full speed but the frame rate is very low, changing between 30 and well under 30. None of the adjustments I've checked so far have helped. Resolution is set to 480p, and now the window appears as a small box in the corner. I'm on Manjaro OS 21.

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Sheikah21
Member
149
04-29-2023, 11:54 PM
#2
Sure, you're managing a complex emulator that demands a lot from your laptop running on Linux, and it's impressive how well it performs.
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Sheikah21
04-29-2023, 11:54 PM #2

Sure, you're managing a complex emulator that demands a lot from your laptop running on Linux, and it's impressive how well it performs.

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TheCrafting60
Junior Member
32
05-01-2023, 04:12 PM
#3
You're likely using an emulator on a software environment like Manjaro 21, which hasn't been developed by the original creators. It's probable that certain software coding aspects aren't functioning well, forcing the PC to adapt to what the game requires. Video games are designed for specific operating systems, and your setup may be too limited because the OS doesn't fully understand or utilize all the game assets. This often leads to lower resolution and reduced frame rates. Windows 10 is popular for many games since it's closely tied to Xbox-like environments, making it more compatible with gaming engines. Windows 10 acts as a bridge, while Xbox serves as a direct platform and PS4 resembles a more powerful system. Manjaro functions as a bird—capable of running on it but likely not performing optimally due to lack of tailored optimizations. The real reason games run smoothly is through specific optimizations that enhance performance and visual quality.
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TheCrafting60
05-01-2023, 04:12 PM #3

You're likely using an emulator on a software environment like Manjaro 21, which hasn't been developed by the original creators. It's probable that certain software coding aspects aren't functioning well, forcing the PC to adapt to what the game requires. Video games are designed for specific operating systems, and your setup may be too limited because the OS doesn't fully understand or utilize all the game assets. This often leads to lower resolution and reduced frame rates. Windows 10 is popular for many games since it's closely tied to Xbox-like environments, making it more compatible with gaming engines. Windows 10 acts as a bridge, while Xbox serves as a direct platform and PS4 resembles a more powerful system. Manjaro functions as a bird—capable of running on it but likely not performing optimally due to lack of tailored optimizations. The real reason games run smoothly is through specific optimizations that enhance performance and visual quality.

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aimsplays
Junior Member
17
05-03-2023, 11:13 AM
#4
It’s not surprising at all since the PS3 came with decent development tools back then, making it even more puzzling that emulators and operating systems struggle to run PS3 ROMs. Infamous might simply stem from a rough conversion into a ROM, missing key coding details.
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aimsplays
05-03-2023, 11:13 AM #4

It’s not surprising at all since the PS3 came with decent development tools back then, making it even more puzzling that emulators and operating systems struggle to run PS3 ROMs. Infamous might simply stem from a rough conversion into a ROM, missing key coding details.

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Sappemeester
Junior Member
44
05-04-2023, 08:40 PM
#5
RPcs3 feels smooth and enjoyable, especially compared to other options. The dev has shared details about using the AMD Ryzen 3600, which helped me. Some titles need tweaks or hacks, while most run fine even at higher resolutions. The emulator is quite advanced. Performance depends on hardware—PCX2 seems better suited. Interestingly, PS3’s OS resembles Linux, and early games often had programming quirks. Later titles are more stable. Heavenly Sword runs well at 60fps. Regarding RPCS3 on Linux, I’m unsure how it performs; Manjaro is Linux too, but it has a large user base. The split distribution model means many versions exist, yet support for Linux remains inconsistent.
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Sappemeester
05-04-2023, 08:40 PM #5

RPcs3 feels smooth and enjoyable, especially compared to other options. The dev has shared details about using the AMD Ryzen 3600, which helped me. Some titles need tweaks or hacks, while most run fine even at higher resolutions. The emulator is quite advanced. Performance depends on hardware—PCX2 seems better suited. Interestingly, PS3’s OS resembles Linux, and early games often had programming quirks. Later titles are more stable. Heavenly Sword runs well at 60fps. Regarding RPCS3 on Linux, I’m unsure how it performs; Manjaro is Linux too, but it has a large user base. The split distribution model means many versions exist, yet support for Linux remains inconsistent.

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EMF11
Junior Member
45
05-08-2023, 11:52 PM
#6
It resembles Linux, but Manjaro OS 21 stands out as a unique operating system, which explains why I suspect it might be causing problems. >.> While Linux has experts who can resolve these rare issues, Manjaro seems to struggle with being relatively new. From the site information, it appears to be a productivity-focused OS. I’m checking the Manjaro forum for Steam and gaming issues, as users are reporting problems there.
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EMF11
05-08-2023, 11:52 PM #6

It resembles Linux, but Manjaro OS 21 stands out as a unique operating system, which explains why I suspect it might be causing problems. >.> While Linux has experts who can resolve these rare issues, Manjaro seems to struggle with being relatively new. From the site information, it appears to be a productivity-focused OS. I’m checking the Manjaro forum for Steam and gaming issues, as users are reporting problems there.

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gr4tix
Member
70
05-09-2023, 01:32 AM
#7
I need to share some past experiences with PCSX2 and gaming titles. The Ratchet series often shows noticeable slowdowns, similar to what I see in RPCS3. Cemu via Wine seems to work well. Interestingly, it appears to be using the built-in Vega graphics, even when set to "polaris11," yet VRAM usage remains unnoticed. Redout: Enhanced Edition (GOG version through Wine) runs smoothly enough, but I’m puzzled by controller behavior. The DualSense isn’t recognized at all, sometimes switching between DualShock 4 and the 8-bit DO Pro 2. Aer brings back memories of an old native Linux port lacking the same controller support as the Windows version—this has also happened with certain Steam titles, possibly causing future issues. Antichamber Gamerun works perfectly with my DualSense using the Steam controller API. A minor observation: the gallery section in the native Linux build displays different "exhibits" compared to the Windows install. Dolphin (Linux native) offers full configurability across all three controllers. While I haven’t played any games yet, most titles run smoothly on my Android phone.
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gr4tix
05-09-2023, 01:32 AM #7

I need to share some past experiences with PCSX2 and gaming titles. The Ratchet series often shows noticeable slowdowns, similar to what I see in RPCS3. Cemu via Wine seems to work well. Interestingly, it appears to be using the built-in Vega graphics, even when set to "polaris11," yet VRAM usage remains unnoticed. Redout: Enhanced Edition (GOG version through Wine) runs smoothly enough, but I’m puzzled by controller behavior. The DualSense isn’t recognized at all, sometimes switching between DualShock 4 and the 8-bit DO Pro 2. Aer brings back memories of an old native Linux port lacking the same controller support as the Windows version—this has also happened with certain Steam titles, possibly causing future issues. Antichamber Gamerun works perfectly with my DualSense using the Steam controller API. A minor observation: the gallery section in the native Linux build displays different "exhibits" compared to the Windows install. Dolphin (Linux native) offers full configurability across all three controllers. While I haven’t played any games yet, most titles run smoothly on my Android phone.

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DarklyThunder
Member
241
05-09-2023, 05:47 AM
#8
Manjaro runs Arch Linux with Kernel V5.10 LTS. It’s clear you’re mixing concepts here, but honestly, it’s hard to grasp what you’re saying. I’m not sure either. The PS3 stands out among consoles because of its IBM Cell PowerPC design—it’s cutting-edge, and they managed to get it up and running quickly. But it still struggles with many commercial titles, making them difficult to play well or at all. BSD isn’t the answer; the main problems come from the CPU’s quirks and the need for manual coding of software routines. This method becomes messy fast, often breaking working features when changes are made. I don’t criticize their approach outright, considering the hardware constraints and the challenges of porting. Still, Linux remains Linux—Debian projects can adapt to Arch with minimal tweaks. Modern tools like AIO packages (AppImage, Snap) make it easier for users across distros. The real hurdle for high-end emulators is D3D support; many move from Windows to Linux, but transitioning to OpenGL or Vulkan isn’t always smooth. And Nvidia’s drivers are notoriously problematic.
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DarklyThunder
05-09-2023, 05:47 AM #8

Manjaro runs Arch Linux with Kernel V5.10 LTS. It’s clear you’re mixing concepts here, but honestly, it’s hard to grasp what you’re saying. I’m not sure either. The PS3 stands out among consoles because of its IBM Cell PowerPC design—it’s cutting-edge, and they managed to get it up and running quickly. But it still struggles with many commercial titles, making them difficult to play well or at all. BSD isn’t the answer; the main problems come from the CPU’s quirks and the need for manual coding of software routines. This method becomes messy fast, often breaking working features when changes are made. I don’t criticize their approach outright, considering the hardware constraints and the challenges of porting. Still, Linux remains Linux—Debian projects can adapt to Arch with minimal tweaks. Modern tools like AIO packages (AppImage, Snap) make it easier for users across distros. The real hurdle for high-end emulators is D3D support; many move from Windows to Linux, but transitioning to OpenGL or Vulkan isn’t always smooth. And Nvidia’s drivers are notoriously problematic.

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TPG_Khalatic
Member
183
05-09-2023, 02:00 PM
#9
The main factor behind its success is the significant effort put into it. It's clear it's challenging, and not every game has reached that level yet. I find it interesting how they've made online functionality work for some titles and are continuing to improve it. Many people overlook that PCSX2 performs similar tasks by using numerous hacks. The RPCS3 method is comparable but hasn't reached the same sophistication. Early PS3 games tend to be harder to recreate because the original tools depended heavily on the CELL architecture. Most issues I encounter seem tied to background loading or odd features like picture-in-picture, which would likely need a save state or snapshot feature to fix. That’s tough. Also, I haven’t really explored Linux or Proton yet, but I’m planning to try it out. Right now I’m testing Windows 11, and I just need another hard drive to install Linux (dual booting is tricky and comes with its own problems). In short, I still think the hardware isn’t strong enough for RPCS3 to run properly?
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TPG_Khalatic
05-09-2023, 02:00 PM #9

The main factor behind its success is the significant effort put into it. It's clear it's challenging, and not every game has reached that level yet. I find it interesting how they've made online functionality work for some titles and are continuing to improve it. Many people overlook that PCSX2 performs similar tasks by using numerous hacks. The RPCS3 method is comparable but hasn't reached the same sophistication. Early PS3 games tend to be harder to recreate because the original tools depended heavily on the CELL architecture. Most issues I encounter seem tied to background loading or odd features like picture-in-picture, which would likely need a save state or snapshot feature to fix. That’s tough. Also, I haven’t really explored Linux or Proton yet, but I’m planning to try it out. Right now I’m testing Windows 11, and I just need another hard drive to install Linux (dual booting is tricky and comes with its own problems). In short, I still think the hardware isn’t strong enough for RPCS3 to run properly?