My Minecraft game experiences performance issues even on a reasonably powerful computer.
My Minecraft game experiences performance issues even on a reasonably powerful computer.
@Phaaze88
The linked image is attached. I’d also like to mention that last Saturday, I consistently achieved a multiplayer frame rate of 30-80 frames per second in Sky Factory 4, but now it consistently crashes even when attempting to load a new single-player game.
Oh, you selected the incorrect option. CPU CLOCK, not Usage. We apologize, but could you please redo it?
Return to Afterburner settings > the Monitoring tab, clear all the CPU Usage selections and select CPU Clock.
Despite implementing a simulated lag system involving 60 command blocks triggering chickens every tick connected to a repeater clock, the observed frame drop in Sky Factory persists and remains unexplained.
Hey Phaaze88,
Timepieces... I hope I got this correct for once.
Unfortunately, I failed again. Let me demonstrate.
Are you running Afterburner version 4.6.1?
https://imgur.com/2Q9dE6D
Look: https://i.imgur.com/2Q9dE6D.png
Observe the final measurement adjacent to CPU Clock within the chart display. That specific instance is what I’m referring to.
https://imgur.com/O1J8CCA
Check this: https://i.imgur.com/O1J8CCA.png
Note the third entry from the right-hand column – that’s the one I want you to examine.
Previously, I could run Minecraft at speeds exceeding 300 frames per second, but currently it only achieves approximately 40. I possess a 750-watt power supply, which should be sufficient for this performance level. However, I successfully maintained 60 frames per second consistently with Star Fox Assault 4 over the previous weekend. Now, attempting to load a game world results in crashes.