F5F Stay Refreshed Software PC Gaming Most effective method for identifying system requirements involves thorough analysis and stakeholder input.

Most effective method for identifying system requirements involves thorough analysis and stakeholder input.

Most effective method for identifying system requirements involves thorough analysis and stakeholder input.

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MineArqueiro
Member
237
01-20-2023, 02:11 PM
#1
I've been developing an FPS and it's around 70% finished. I'm trying to figure out the system requirements without relying on others who set arbitrary specs. I want to avoid settling for generic recommendations and instead focus on what actually affects performance, especially RAM constraints for the engine.
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MineArqueiro
01-20-2023, 02:11 PM #1

I've been developing an FPS and it's around 70% finished. I'm trying to figure out the system requirements without relying on others who set arbitrary specs. I want to avoid settling for generic recommendations and instead focus on what actually affects performance, especially RAM constraints for the engine.

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megapixel74
Member
224
01-20-2023, 09:06 PM
#2
Test it on weaker hardware until it stops working, then increase the settings to find a balance where it runs smoothly.
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megapixel74
01-20-2023, 09:06 PM #2

Test it on weaker hardware until it stops working, then increase the settings to find a balance where it runs smoothly.

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Gladiador70
Senior Member
698
01-21-2023, 10:30 AM
#3
For the CPU, test it with fewer cores until you locate the lowest required for the GPU. Slow down the GPU until you discover its minimum performance, then use that info to choose the best recommended hardware.
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Gladiador70
01-21-2023, 10:30 AM #3

For the CPU, test it with fewer cores until you locate the lowest required for the GPU. Slow down the GPU until you discover its minimum performance, then use that info to choose the best recommended hardware.

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Maail99
Member
161
01-21-2023, 01:50 PM
#4
I was working through this idea, but it wasn’t as concise as I hoped. Running on lower-end GPUs might help, and I’d like to test that out. A 780 could be worth checking.
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Maail99
01-21-2023, 01:50 PM #4

I was working through this idea, but it wasn’t as concise as I hoped. Running on lower-end GPUs might help, and I’d like to test that out. A 780 could be worth checking.

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65
01-21-2023, 02:42 PM
#5
It would make more sense to simply provide "recommended specs" rather than minimum requirements. Focus on the actual game you built, as it’s the most relevant and familiar for your project.
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SUPERSPIDERBOB
01-21-2023, 02:42 PM #5

It would make more sense to simply provide "recommended specs" rather than minimum requirements. Focus on the actual game you built, as it’s the most relevant and familiar for your project.

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pamlol
Junior Member
3
01-22-2023, 05:01 AM
#6
Consider completing the current phase and then begin testing across various platforms and configurations. You mentioned you don’t want to waste time, so this could be the toughest yet most precise effort.
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pamlol
01-22-2023, 05:01 AM #6

Consider completing the current phase and then begin testing across various platforms and configurations. You mentioned you don’t want to waste time, so this could be the toughest yet most precise effort.

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AristerDRA
Member
143
01-22-2023, 07:04 AM
#7
Search for an older gaming console on the used market. Look for one with a first-generation i5 processor and a GTX 460 to 480 graphics card. That kind of setup offers solid performance, matching the standard specs most users have today.
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AristerDRA
01-22-2023, 07:04 AM #7

Search for an older gaming console on the used market. Look for one with a first-generation i5 processor and a GTX 460 to 480 graphics card. That kind of setup offers solid performance, matching the standard specs most users have today.

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ArtSansPseudo
Junior Member
23
01-22-2023, 08:53 AM
#8
1. Determine all tasks manually.
2. Access similar devices globally.
3. Make educated estimates.
4. Review current resource consumption.
5. Mix different approaches.
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ArtSansPseudo
01-22-2023, 08:53 AM #8

1. Determine all tasks manually.
2. Access similar devices globally.
3. Make educated estimates.
4. Review current resource consumption.
5. Mix different approaches.

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Surgeon3
Member
144
01-23-2023, 07:39 PM
#9
Yes, there is an option in the VM to mimic hardware performance below what your host provides. This includes controls such as limiting CPU cores, adjusting clock speeds, and managing RAM availability.
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Surgeon3
01-23-2023, 07:39 PM #9

Yes, there is an option in the VM to mimic hardware performance below what your host provides. This includes controls such as limiting CPU cores, adjusting clock speeds, and managing RAM availability.

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nicolas35460
Member
50
02-12-2023, 05:57 AM
#10
You have flexibility in selecting the number of cores and RAM for the VM. Additionally, you can enable GPU passthrough so the VM utilizes the GPU exclusively on your system.
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nicolas35460
02-12-2023, 05:57 AM #10

You have flexibility in selecting the number of cores and RAM for the VM. Additionally, you can enable GPU passthrough so the VM utilizes the GPU exclusively on your system.

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