mmorpg crisis
mmorpg crisis
None of the current offerings have reached the level of WoW yet.
I wonder if I missed the ESO post on Facebook. It’s strange how long the game’s subscription cost stayed up, especially compared to other MMO’s P2P charges. Still, if Zenimax is cutting the sub fee, it might be worth trying. I think Bethesda should improve the next Elder Scrolls release, whatever it is.
MMORPGs are fading slowly and painfully. Creating them takes a lot of effort and it's tough to earn money. Subscription models are nearly gone because players are cheap, free-to-play games take advantage of everyone, and buy-to-play is almost a thing of the past. I could play MapleStory, hehe.
TERA stayed around for roughly two years, yet nothing actually shifted. BlueHole handled their revenue well by enhancing the old subscription model, turning more people into customers and boosting earnings from Elin cosmetics—like Midnight Maillot at $15 for Elin T.T. It was worth every penny.