Minimal GPU consumption
Minimal GPU consumption
About a week ago I installed a new GPU and initially it didn’t run at 50% load. I assumed the power supply was the issue since it only had 450W but recommended 500W. After replacing the PSU, the same problem persisted. I’ve reset Windows, installed a fresh driver via ddu, updated chipset drivers, and checked other settings—seems like there’s no major bottleneck. My current specs are: Ryzen 5 2600 stock cooler, RTX 2060 6GB, 512GB SSD, Gigabyte B450M DS3H v2, 16GB DDR4 at 3200MHz, thermal rating of 700W, 80+ power plan. I’m unsure what to do next and would really appreciate any advice.
The adjustments aren't that significant but the resolution remains at 1440p and 4K is fully supported. It might be a minor issue, though it could become a problem later. Sometimes the CPU usage fluctuates while the GPU stays stable, and both usually stay near 60%, which means the CPU could be the bottleneck.
The games running with minimal GPU usage are:
- Minecraft
- Animal Crossing: New Horizons
- Stardew Valley
- The Sims 4
- Among Us
Let me know if you need more details!
You must quote individuals or reference them like @johnt to confirm your reply. Minimal GPU activity often indicates CPU limitations. The reported CPU percentage can be deceptive since the game might only engage a few cores—such as ~16% on a six-core processor, meaning one core could be fully active. If the application cannot utilize more than one core, you're experiencing CPU-bound performance.
I looked into YT and your CPU/GPU pairing shouldn't be causing issues. That's why I focused on the game since there have been some inconsistent results lately, similar to what happens with Valorant or other titles. If you haven't tried triple-A games like Cyberpunk or Witcher, or any Ubisoft titles (such as Far Cry or Assassin's Creed), it might be worth giving them a try. You'll want something that really tests your GPU to see if the CPU is the limiting factor. This could apply to older games or those with weaker GPUs.