F5F Stay Refreshed Software PC Gaming Microsoft's cross-platform gaming efforts encountered significant issues.

Microsoft's cross-platform gaming efforts encountered significant issues.

Microsoft's cross-platform gaming efforts encountered significant issues.

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Cat_Lover_86
Junior Member
3
05-23-2023, 10:35 PM
#1
It looks like Microsoft hasn't kept up with PC gaming trends. The article suggests their latest moves might not align well with current expectations.
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Cat_Lover_86
05-23-2023, 10:35 PM #1

It looks like Microsoft hasn't kept up with PC gaming trends. The article suggests their latest moves might not align well with current expectations.

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yoppy218
Member
180
05-26-2023, 08:10 PM
#2
They messed up the Windows version of Rise of the Tomb Raider, which was really let down. Microsoft creates good products, but their advertising isn’t very effective.
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yoppy218
05-26-2023, 08:10 PM #2

They messed up the Windows version of Rise of the Tomb Raider, which was really let down. Microsoft creates good products, but their advertising isn’t very effective.

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Jayden32805
Member
212
05-30-2023, 08:38 PM
#3
The A games on the Windows Store still need significant improvements. They've already resolved SLI and CFX issues, but VSYNC isn't functioning yet. Development is ongoing, focusing on VSYNC first, followed by other enhancements. This progress won't happen overnight—it will take years to make the store fully functional so users can stop complaining.
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Jayden32805
05-30-2023, 08:38 PM #3

The A games on the Windows Store still need significant improvements. They've already resolved SLI and CFX issues, but VSYNC isn't functioning yet. Development is ongoing, focusing on VSYNC first, followed by other enhancements. This progress won't happen overnight—it will take years to make the store fully functional so users can stop complaining.

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Hanshb3
Member
132
05-30-2023, 09:26 PM
#4
Microsoft ought to rely solely on Steam.
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Hanshb3
05-30-2023, 09:26 PM #4

Microsoft ought to rely solely on Steam.

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Chuck978
Member
110
06-01-2023, 07:23 AM
#5
Microsoft could avoid many issues—public perception and background support—by partnering with another company such as Steam. If the game didn’t run well, it would be easy to point the finger elsewhere.
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Chuck978
06-01-2023, 07:23 AM #5

Microsoft could avoid many issues—public perception and background support—by partnering with another company such as Steam. If the game didn’t run well, it would be easy to point the finger elsewhere.

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ItsAge
Member
229
06-01-2023, 02:22 PM
#6
Enderman, here's what I don't understand. Why are these issues at all? Does RoTR have the same issues on other platforms, like Steam? If not, why would you release software that bugged? Not being able to disable vsync is a huge thing to me. Same with not being able to hook fraps into it. My preferred way of configuring a game is to start fraps and tinker with the settings until I've got them as high as they'll go while maintaining 50+fps. If I can't use fraps it screws my whole method. It's tinker til it looks bad, then tinker some more, without having any decent way to quantify the effect the changes are having on the output. It also screws up code injection. There's times where I enjoy putting on some cheats like god mode and infinite ammo and just killing thousands of things on single player horde mode. It's a great way to blow off steam. The same goes for benchmarking. Why leave it in the hands of the companies making the game? Rather than being able to hook into the program and read quantitative data that is easily compared you're stuck with whatever they decide to throw in. It's not that they're releasing their own games that have issues. They're taking games released on other platforms that don't have issues and borking them. It's horrible business sense, especially for games that have other PC release sources, like Steam. It seems they're trying to attract gamers from Steam and other platforms with the promise of more integrated gaming. Unfortunately that requires buying more hardware. It's a lot cheaper to buy a 50' HDMI cable and use Steam big picture mode than to buy an Xbox One. Also, why should people have to complain to get the same features through the Windows Store that they get through other platforms? Until they get the vsync issue fixed everyone who went and bought a quite expensive Gsync monitor can't use it. Well, they can use the monitor, but Gsync won't work. Pretty sure the same holds true for Freesync as well. I don't understand how they thought it was a good idea to release it in this state.
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ItsAge
06-01-2023, 02:22 PM #6

Enderman, here's what I don't understand. Why are these issues at all? Does RoTR have the same issues on other platforms, like Steam? If not, why would you release software that bugged? Not being able to disable vsync is a huge thing to me. Same with not being able to hook fraps into it. My preferred way of configuring a game is to start fraps and tinker with the settings until I've got them as high as they'll go while maintaining 50+fps. If I can't use fraps it screws my whole method. It's tinker til it looks bad, then tinker some more, without having any decent way to quantify the effect the changes are having on the output. It also screws up code injection. There's times where I enjoy putting on some cheats like god mode and infinite ammo and just killing thousands of things on single player horde mode. It's a great way to blow off steam. The same goes for benchmarking. Why leave it in the hands of the companies making the game? Rather than being able to hook into the program and read quantitative data that is easily compared you're stuck with whatever they decide to throw in. It's not that they're releasing their own games that have issues. They're taking games released on other platforms that don't have issues and borking them. It's horrible business sense, especially for games that have other PC release sources, like Steam. It seems they're trying to attract gamers from Steam and other platforms with the promise of more integrated gaming. Unfortunately that requires buying more hardware. It's a lot cheaper to buy a 50' HDMI cable and use Steam big picture mode than to buy an Xbox One. Also, why should people have to complain to get the same features through the Windows Store that they get through other platforms? Until they get the vsync issue fixed everyone who went and bought a quite expensive Gsync monitor can't use it. Well, they can use the monitor, but Gsync won't work. Pretty sure the same holds true for Freesync as well. I don't understand how they thought it was a good idea to release it in this state.

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shayt2005
Junior Member
40
06-03-2023, 02:26 PM
#7
I’d rather customize my setup instead of sticking with Steam.
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shayt2005
06-03-2023, 02:26 PM #7

I’d rather customize my setup instead of sticking with Steam.