Major problems reported on 128 tick servers for CS GO
Major problems reported on 128 tick servers for CS GO
As I said, my friend has a slower upload than me and plays on these servers no issue. So if that is the case, then there is something wrong.
The only reason why I want to play 128 Tick is because that's all we get for community servers here, no one hosts a 64 Tick servers for bhop or anything, so I'm stuck with the normal game which isn't a bad thing, but I've noticed on the Fibre I have higher ping than ADSL, but the Fibre is more stable.... What a lovely waste of my money.
Correct values are 128000 cl_cmdrate, 128 cl_updaterate, 128 cl_interp, 0 for interp ratio, and 1.
The distinction lies in how tick and pro's blame tickrates are calculated, with variations depending on the source (e.g., [1]). Citation: [1]
I know there's a difference: server updates twice as much lol Howeverrrrrrrr, i can quote. When Summit1G plays matchmaking (regular CSGO), he often says 'THAT WAS A HEADSHOT, THIS IS WHY I DONT PLAY MATCHMAKING, IT SUCKS'
Take the summit as an illustration when he becomes frustrated. Plus, he’s currently streaming, which means he’s likely a former player.
Are you referring to kilobytes or kilobits in your internet discussion? Also, I’d say it’s your internet connection. When I used 6 megabits, I experienced stutters and unstable ping, which improved to 16 megabits. Honestly, I was at around 300 ping during streaming and had about 300 kilobytes per second upload remaining for CS:GO. It’s hard to believe someone is playing 128 frames per second on a 50 kb upload speed.