F5F Stay Refreshed Software PC Gaming Luke's remark emphasizes that ray tracing is an inherent feature, not something to be debated.

Luke's remark emphasizes that ray tracing is an inherent feature, not something to be debated.

Luke's remark emphasizes that ray tracing is an inherent feature, not something to be debated.

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omerneao111
Member
140
11-08-2018, 09:39 PM
#21
Thank you again for the feedback. Reflecting on that rainy scene really opened my eyes. The setting in Chongqing in Hitman3 feels quite similar to what I see on my GPU when optimized—both are rainy nights in a tech city with bright lights. Comparing it to what ray tracing is built for shows Cyberpunk was designed with that technology in mind, while Hitman only added it later, making it less efficient and needing much more power for comparable results. Overall, I appreciate the discussion and the insights it provided. I should mention that I’m an AMD enthusiast, but AMD isn’t currently a top pick for ray tracing performance. This conversation seems to have reached its end.
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omerneao111
11-08-2018, 09:39 PM #21

Thank you again for the feedback. Reflecting on that rainy scene really opened my eyes. The setting in Chongqing in Hitman3 feels quite similar to what I see on my GPU when optimized—both are rainy nights in a tech city with bright lights. Comparing it to what ray tracing is built for shows Cyberpunk was designed with that technology in mind, while Hitman only added it later, making it less efficient and needing much more power for comparable results. Overall, I appreciate the discussion and the insights it provided. I should mention that I’m an AMD enthusiast, but AMD isn’t currently a top pick for ray tracing performance. This conversation seems to have reached its end.

Pages (3): Previous 1 2 3