F5F Stay Refreshed Power Users Networks Low latency isn't the priority here.

Low latency isn't the priority here.

Low latency isn't the priority here.

N
NinjaaGamer_
Member
189
02-26-2023, 06:15 PM
#1
so there is a mobile isp that does offer good deals, but there is the thing that the traffic goes around the world, and by so the ping is high af (it goes around 120) but, so what? what does happen if I do have an high ping?
N
NinjaaGamer_
02-26-2023, 06:15 PM #1

so there is a mobile isp that does offer good deals, but there is the thing that the traffic goes around the world, and by so the ping is high af (it goes around 120) but, so what? what does happen if I do have an high ping?

D
Doug_Rattmann
Junior Member
2
02-27-2023, 11:00 AM
#2
Typical daily non-gameplay activity? None. Playing games might affect things based on the specific titles you choose.
D
Doug_Rattmann
02-27-2023, 11:00 AM #2

Typical daily non-gameplay activity? None. Playing games might affect things based on the specific titles you choose.

G
Gamerex75
Junior Member
43
02-27-2023, 06:55 PM
#3
It varies based on the games you're playing. In FPS titles high latency and sudden spikes can cause players to seem to pass through walls or shots to miss because of delays in sending data to the server when the player moves. Sometimes it looks like extra lag between pressing a key and seeing the character react. The greater the latency, the more noticeable these problems become. I’d say 120ms isn’t terrible—it’s not bad, but also not ideal.
G
Gamerex75
02-27-2023, 06:55 PM #3

It varies based on the games you're playing. In FPS titles high latency and sudden spikes can cause players to seem to pass through walls or shots to miss because of delays in sending data to the server when the player moves. Sometimes it looks like extra lag between pressing a key and seeing the character react. The greater the latency, the more noticeable these problems become. I’d say 120ms isn’t terrible—it’s not bad, but also not ideal.

E
EmmaForLife
Member
201
03-01-2023, 02:39 PM
#4
Well, aside from gaming, it's not that important.
E
EmmaForLife
03-01-2023, 02:39 PM #4

Well, aside from gaming, it's not that important.

T
TungTwister
Junior Member
16
03-02-2023, 08:06 AM
#5
You'll always see only tiny delays in everyday tasks.
T
TungTwister
03-02-2023, 08:06 AM #5

You'll always see only tiny delays in everyday tasks.

D
Driiko
Junior Member
4
03-03-2023, 01:56 PM
#6
It all hinges on your response. Ping indicates a pause in sending and getting data. When ping equals 120 ms, clicking won’t show results immediately—it adds a delay of about 120 milliseconds. Considering your system’s own latency (around 100 ms) and the typical 1/10th second range, you’ll face a total lag of roughly 220 ms. Often, this means two possible outcomes: either the server processes your request and sends back data in 120 ms, or it takes an extra 50 ms for processing and another 120 ms for transmission, bringing the total to around 390 ms—almost half a second. This delay becomes noticeable even for casual users. Lastly, this calculation assumes steady 120 ms ping; if it fluctuates above that, the experience worsens significantly.
D
Driiko
03-03-2023, 01:56 PM #6

It all hinges on your response. Ping indicates a pause in sending and getting data. When ping equals 120 ms, clicking won’t show results immediately—it adds a delay of about 120 milliseconds. Considering your system’s own latency (around 100 ms) and the typical 1/10th second range, you’ll face a total lag of roughly 220 ms. Often, this means two possible outcomes: either the server processes your request and sends back data in 120 ms, or it takes an extra 50 ms for processing and another 120 ms for transmission, bringing the total to around 390 ms—almost half a second. This delay becomes noticeable even for casual users. Lastly, this calculation assumes steady 120 ms ping; if it fluctuates above that, the experience worsens significantly.

S
saguaroo123
Member
73
03-03-2023, 09:19 PM
#7
-> Moved to Networking *** Ping represents time it takes packet go from you to server. So in multiplayer games, a hit to register on server and then to be sent to opponents screen. So outside of fps games, and maybe some racing games, no issues.
S
saguaroo123
03-03-2023, 09:19 PM #7

-> Moved to Networking *** Ping represents time it takes packet go from you to server. So in multiplayer games, a hit to register on server and then to be sent to opponents screen. So outside of fps games, and maybe some racing games, no issues.