F5F Stay Refreshed Software PC Gaming low GPU usage in all games

low GPU usage in all games

low GPU usage in all games

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fibifelise
Member
233
07-16-2016, 01:17 PM
#1
i experience consistently low gpu usage, but I’m unable to pinpoint the issue. i have a gtx 1070, an i7 6700k, 16gb ram (corsair 2100mhz or 3000mhz not remembered), a 550 gold seasonic psu, 1tb hard drive, and 7200rpm hard drive. in games like bf5 i see around 30% gpu usage, cpu usage is about 80%, rust shows roughly 50% each, minecraft is 10%, rocket league is 30%. it seems the performance varies widely across different games. is this a bottleneck?
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fibifelise
07-16-2016, 01:17 PM #1

i experience consistently low gpu usage, but I’m unable to pinpoint the issue. i have a gtx 1070, an i7 6700k, 16gb ram (corsair 2100mhz or 3000mhz not remembered), a 550 gold seasonic psu, 1tb hard drive, and 7200rpm hard drive. in games like bf5 i see around 30% gpu usage, cpu usage is about 80%, rust shows roughly 50% each, minecraft is 10%, rocket league is 30%. it seems the performance varies widely across different games. is this a bottleneck?

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rebelka79
Member
185
07-17-2016, 11:25 PM
#2
The way it is described doesn't mention the results of this action, so I need to know the outcome before answering. How's your FPS? What are your monitor specifications?
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rebelka79
07-17-2016, 11:25 PM #2

The way it is described doesn't mention the results of this action, so I need to know the outcome before answering. How's your FPS? What are your monitor specifications?

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ExagonHD
Member
161
07-18-2016, 01:12 AM
#3
BF5 demands a lot of CPU power, particularly on a 64-player server. You might want to search for game-specific adjustments to lower the load. For other titles, here are your FPS numbers: Minecraft is not well optimized, Rocket League isn't demanding much, and Rust doesn't heavily tax your CPU. It seems like Vsync or another FPS limiter is in use.
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ExagonHD
07-18-2016, 01:12 AM #3

BF5 demands a lot of CPU power, particularly on a 64-player server. You might want to search for game-specific adjustments to lower the load. For other titles, here are your FPS numbers: Minecraft is not well optimized, Rocket League isn't demanding much, and Rust doesn't heavily tax your CPU. It seems like Vsync or another FPS limiter is in use.

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dubdub112
Member
202
07-18-2016, 01:57 AM
#4
my fps is fine. its my fps spikes/frame drops happens on all games. i just get spikes in performance. dk what the problem is. my monitor is a 144hz acer 1080p
even if i run the lowest settings. still mad spikes
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dubdub112
07-18-2016, 01:57 AM #4

my fps is fine. its my fps spikes/frame drops happens on all games. i just get spikes in performance. dk what the problem is. my monitor is a 144hz acer 1080p
even if i run the lowest settings. still mad spikes

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Stephh
Junior Member
49
07-21-2016, 08:26 AM
#5
How are your CPU temperatures? The 6700k tends to run very hot and may slow down if there isn't enough cooling.
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Stephh
07-21-2016, 08:26 AM #5

How are your CPU temperatures? The 6700k tends to run very hot and may slow down if there isn't enough cooling.

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JessBrearley
Member
195
07-21-2016, 09:00 AM
#6
BigDamn it usually ranges from 50 to 60
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JessBrearley
07-21-2016, 09:00 AM #6

BigDamn it usually ranges from 50 to 60

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Irrjr81_gamer
Member
222
07-23-2016, 05:44 AM
#7
BF5 is recognized for its high CPU demand and excessive CPU usage can lead to reduced GPU performance.
Not well versed in Rust enough to form a reliable prediction.
These titles require minimal GPU workloads for rendering.
Yes and no. When a game fully utilizes the CPU, it creates a CPU bottleneck. If some CPU resources are used, the outcome varies. The game might depend on single-core speed or have sufficient CPU power to handle logic while the GPU smoothly processes the visuals. Many games aren't built to run at peak speeds, as doing so becomes inefficient and challenging across different systems.
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Irrjr81_gamer
07-23-2016, 05:44 AM #7

BF5 is recognized for its high CPU demand and excessive CPU usage can lead to reduced GPU performance.
Not well versed in Rust enough to form a reliable prediction.
These titles require minimal GPU workloads for rendering.
Yes and no. When a game fully utilizes the CPU, it creates a CPU bottleneck. If some CPU resources are used, the outcome varies. The game might depend on single-core speed or have sufficient CPU power to handle logic while the GPU smoothly processes the visuals. Many games aren't built to run at peak speeds, as doing so becomes inefficient and challenging across different systems.

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209
07-23-2016, 09:56 AM
#8
just trying to figure out what might be behind the FPS increases
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CaptainFurioux
07-23-2016, 09:56 AM #8

just trying to figure out what might be behind the FPS increases