F5F Stay Refreshed Software PC Gaming Low GPU consumption at 980Ti and slow performance at 1080P are common issues.

Low GPU consumption at 980Ti and slow performance at 1080P are common issues.

Low GPU consumption at 980Ti and slow performance at 1080P are common issues.

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Bouma71
Junior Member
39
03-07-2016, 03:08 AM
#11
During gameplay there are no colors at full intensity, though a few remain around 80-90.
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Bouma71
03-07-2016, 03:08 AM #11

During gameplay there are no colors at full intensity, though a few remain around 80-90.

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CaptainFrix
Member
213
03-08-2016, 03:18 AM
#12
It's likely a minor CPU issue, but the game isn't fully optimized yet.
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CaptainFrix
03-08-2016, 03:18 AM #12

It's likely a minor CPU issue, but the game isn't fully optimized yet.

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Frostyduff
Member
237
03-09-2016, 04:22 AM
#13
No one is managing the game at that speed and resolution without a powerful processor.
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Frostyduff
03-09-2016, 04:22 AM #13

No one is managing the game at that speed and resolution without a powerful processor.

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186
03-09-2016, 06:22 AM
#14
Create a better gaming experience with an enhanced game.
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victorfamosaya
03-09-2016, 06:22 AM #14

Create a better gaming experience with an enhanced game.

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Valentine45
Junior Member
23
03-12-2016, 06:45 AM
#15
It's unusual I only needed one login session to achieve smooth performance with high frame rates, even though the GPU was active. When I logged out and reattempted, usage dropped back down to 30%.
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Valentine45
03-12-2016, 06:45 AM #15

It's unusual I only needed one login session to achieve smooth performance with high frame rates, even though the GPU was active. When I logged out and reattempted, usage dropped back down to 30%.

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ghostlydigger
Senior Member
500
03-25-2016, 03:37 AM
#16
You're seeing such a high FPS because you're playing in the right environment. Are these stats coming from the Universe or Arena Commander? Star Citizen is still under development, and performance tweaks haven't been finalized yet. Many game features depend on server load, so it varies based on how many players are online. Since patch Alpha 2.3 (now 2.3.1), the lag and desync issues in Arena Commander have gotten much worse, which means we're expecting an update to fix that.
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ghostlydigger
03-25-2016, 03:37 AM #16

You're seeing such a high FPS because you're playing in the right environment. Are these stats coming from the Universe or Arena Commander? Star Citizen is still under development, and performance tweaks haven't been finalized yet. Many game features depend on server load, so it varies based on how many players are online. Since patch Alpha 2.3 (now 2.3.1), the lag and desync issues in Arena Commander have gotten much worse, which means we're expecting an update to fix that.

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Aurorax_
Member
63
03-25-2016, 08:15 AM
#17
In the port, when you depart into the cosmos, you find excellent use in other sections like Hangar I. I haven’t explored the arena yet.
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Aurorax_
03-25-2016, 08:15 AM #17

In the port, when you depart into the cosmos, you find excellent use in other sections like Hangar I. I haven’t explored the arena yet.

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louie018
Posting Freak
824
03-25-2016, 05:13 PM
#18
In the Crusader map, performance drops noticeably near other players and objects. Try moving to space to test it. Keep in mind CPU and GPU usage won’t improve much, though FPS could increase slightly.
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louie018
03-25-2016, 05:13 PM #18

In the Crusader map, performance drops noticeably near other players and objects. Try moving to space to test it. Keep in mind CPU and GPU usage won’t improve much, though FPS could increase slightly.

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E4endermen
Junior Member
35
03-26-2016, 11:20 AM
#19
Star citizen is barely in alpha, the performance you are getting is most likely server side, they have a lot to optimize because the verse is so big and such. So you get low utilization because, again, its too early on for them to worry about performance that much, although they try and make it at least playable.
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E4endermen
03-26-2016, 11:20 AM #19

Star citizen is barely in alpha, the performance you are getting is most likely server side, they have a lot to optimize because the verse is so big and such. So you get low utilization because, again, its too early on for them to worry about performance that much, although they try and make it at least playable.

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captainalpha9
Member
200
03-30-2016, 12:07 AM
#20
The PU side of things is bottlenecked server side atm, it's a known issue. Results in really high cpu usage on a single core on the user end, and really low gpu usage. It'll improve as the game moves forward. You'll find performance better at non-peak times, or there's a way to play offline/solo using cheatengine, there's a guide for it somewhere on reddit.
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captainalpha9
03-30-2016, 12:07 AM #20

The PU side of things is bottlenecked server side atm, it's a known issue. Results in really high cpu usage on a single core on the user end, and really low gpu usage. It'll improve as the game moves forward. You'll find performance better at non-peak times, or there's a way to play offline/solo using cheatengine, there's a guide for it somewhere on reddit.

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