Low FPS effects for CS:GO FX 9590
Low FPS effects for CS:GO FX 9590
Intel is reaching the limits of GPU performance... reducing settings will boost frame rates even more. A 9590 should work fine, but it won’t be outstanding.
It seems like your message got cut off. Could you please clarify or provide the full question? I'm here to help!
I'm not entirely clear on how framerate, tickrate, interpolation and lag compensation all connect. However, if you're running 64 frames per second on a 64 tick server, each frame is updated with the server and the client renders one frame per server update. You definitely want at least that level of performance. The point is, having multiple frames per update helps maintain smoothness. From a competitive standpoint, players often prioritize responsiveness over raw framerate, since most focus on fun or casual play rather than strict competition.