Looking for assistance with screen tearing issues in Fallout 3 and Fallout New Vegas?
Looking for assistance with screen tearing issues in Fallout 3 and Fallout New Vegas?
Hi everyone. I'm facing screen tearing problems with both Fallout 3 and Fallout New Vegas on Steam. I've tried various fixes like enabling V-Sync, using Trippe Buffering, and even a specific command in the game's configuration file. I made a backup of that file before making changes, and after altering the iPresentInterval=1 setting to iPresentInterval=0, it stopped tearing for NV. However, my character still moves too fast, and the issue persists across both games. Could anyone assist me? Thanks.
Current setup:
Operating System: Windows 10 Home
CPU: Intel Core i7-6700HQ 2.6 GHz
RAM: 16 GB DDR4
Graphics: NVIDIA GeForce GTX 970M
Video Memory: 3 GB GDDR5
CPU Type: 6th Gen Intel Core i7
Speed: 6700HQ (2.60 GHz)
I'm using a monitor with an AH-ISP that operates at 60Hz. Regarding the game, I'm not sure yet. I didn't realize it was necessary to verify. My NVIDIA Geforce GTX 970M automatically sets the resolution to Ultra Settings, which is 720P. I won't have a clear FPS reading until I check the Options Menu.
This adjustment disabled V-Sync and caused your game to exceed 60fps, as Bethesda optimized performance by linking it to frame rate. To maintain smoother play, I recommend leaving V-Sync off and using tools like RivaTuner (available via MSI Afterburner) to cap FPS. This should resolve issues in Fallout 3 and New Vegas, though results may vary due to the games' existing optimization challenges.
It seems the problem stemmed from the resolution settings and options in both games. Adjusting the display to higher resolutions like 2560x1440 or 1080P helped. Disabling V-SYNC and turning off Antialiasing and Anisotropic Filtering in the options menu resolved the tearing. Ensuring iPresentInterval was set correctly for each game also fixed the issue. Thanks for your support!