Log of Project Fallen: Design and Development Records
Log of Project Fallen: Design and Development Records
Introduction: Greetings, my name is Catherine. I’m a game developer based in the UK, and this initiative is meant to support my goal of launching my own studio. Fallen will be a multiplayer RPG experience ("Mega" Multiplayer Online, Roleplaying Game, Survival, third-person shooter). The narrative is still in progress, though story elements can be added later. Collaboration with your team is highly encouraged. Project Roadmap: https://trello.com/b/8cG7yQOq Latest Artwork: Player Animation Model: Software:
Excited to watch this come to life! Thanks for the support! P.S. I signed up for the channel.
The game will likely fall into a specific genre, though the details are still emerging. Keep an eye on the updates as the development progresses, and good luck to the team!
Following your YouTube channel updates. Eager to hear what happens. 
I aim to post a video once a week on Sundays and will keep updating the blog with everything I accomplish when I regain health (3D models, textures, concept art). Thanks to all of you for your support—this project has always been a dream of mine for years, and I hope you enjoy the game and its progress. If anyone needs tutorials or guides on what’s shown in the game, I’d be happy to demonstrate my process. As a developer, I believe sharing my knowledge and skills is important, especially for those interested in entering the industry. I’m also open to suggestions. For instance, adding more graphics options would be a great addition. This game is meant for players, not just me; I’m working on building it for competitive play, focusing on 100% balance and fairness for everyone.
I’m thinking about including user suggestions within limits. I’ll weave in Easter eggs like Linus and Slick as examples, while the Alpha/beta remains mostly online.
Interesting idea. Perhaps a weapon that emits a loud announcement like "YOU'RE FIRED."