Linux gaming trends shaping the future
Linux gaming trends shaping the future
I've mentioned this before in the subforum—GNU/Linux suits those who understand the trade-offs. The bright side is a leaner, quicker system, though... I'm not focusing on gaming speed, graphics drivers, or video codecs like dxvk. The desktop environment really needs better, especially with many terminal tools that could be streamlined for Windows users. For instance, Nvidia Optimus in Ubuntu is tricky because the developers didn’t provide a simple fix. Even though there was a GUI for managing programs that required a discrete card—similar to Windows—it was eventually phased out since no one maintained it anymore. Now you’re left manually editing .desktop files or using the primusrun command in the terminal, which makes launching software way more convenient. Plus, many software companies release install scripts as .sh files meant for the terminal, not a Linux issue per se, but a vendor decision. Whatever the case.
I only came across it through reading, not personal use, which makes it really appealing.
Wine is improving significantly. I recall using it at 1.7x initially when I first experimented with Linux. The app would actually fail to run unless you made some adjustments. Nowadays, many old Windows programs that didn’t work before 1.7x are now fully functional out of the box on 3.8. I’m currently playing Might and Magic Heroes 7 and Romance of Three Kingdoms via PlayOnLinux using wine 3.8, and everything is working perfectly.
I rely heavily on Linux most of the time, while my everyday computer is Windows. Even if games would work on Linux, I wouldn’t switch just yet—I’d keep using Windows until I need a new license. At that stage, I’d fully move to Linux. Yet somehow, it’s becoming more of a natural choice for me? Why does this happen? I’m automatically switching without realizing it.