Linux
Linux
In addition, I mentioned that performance drops are only about 5%, and the truth is that most Linux systems are simpler now than they were even a few months ago. That said, it really depends on you.
Overclocking the GPU could boost performance but might also cause instability or heat issues.
This claim isn't fully accurate. I saw a discussion suggesting you could achieve GTX 1050-like performance on the GT1030 with proper cooling, though it's unclear if it would be beneficial long-term. It seems to reference a specific Reddit thread, but the outcome might actually harm the GPU rather than help it. Thanks for sharing your thoughts—it was useful.
It could work with ASIC chips to achieve low performance loss, and pairing them with a minimal Linux distribution might boost speed further. While this isn't practical for the OP's situation, dedicated builders often explore such optimizations to maximize their systems.
Your argument holds generally, but the examples provided aren't actual native Linux titles. They rely on Vulkan through a Windows wrapper, which still depends on Wine to translate Windows APIs for Linux. This means performance gains aren't guaranteed and might not match native solutions like X-COM or Tomb Raider. Games with true native Linux versions tend to run more smoothly.
They do, but I think the Linux Nvidia drivers leave quite some room for improvement. On my home system (i7/16gig /GTX1660super) there is a difference between Ubuntu 20.10 and Win10, both in Unigine Benchmarks and in games (Tomb Raider).