F5F Stay Refreshed Software PC Gaming Licensing should work across different platforms.

Licensing should work across different platforms.

Licensing should work across different platforms.

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Summer_Cool
Member
175
02-02-2023, 06:54 PM
#1
With the release of GTA 5 for PC, I began to wonder if purchasing a game for one platform—like GTA 5 on PS3—would grant access to it on all platforms. After all, buying software usually comes with a license, so paying for the game once shouldn’t require additional fees for another system. What are your thoughts?
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Summer_Cool
02-02-2023, 06:54 PM #1

With the release of GTA 5 for PC, I began to wonder if purchasing a game for one platform—like GTA 5 on PS3—would grant access to it on all platforms. After all, buying software usually comes with a license, so paying for the game once shouldn’t require additional fees for another system. What are your thoughts?

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DiscoBear00
Junior Member
26
02-02-2023, 08:36 PM
#2
It also requires financial investment to create a game for various systems.
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DiscoBear00
02-02-2023, 08:36 PM #2

It also requires financial investment to create a game for various systems.

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ryan_tatar
Member
72
02-04-2023, 08:23 PM
#3
Need to handle the expenses somehow.
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ryan_tatar
02-04-2023, 08:23 PM #3

Need to handle the expenses somehow.

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Flamback
Junior Member
23
02-04-2023, 09:39 PM
#4
The rockstar wouldn't earn any profit, and they never developed the game for PC.
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Flamback
02-04-2023, 09:39 PM #4

The rockstar wouldn't earn any profit, and they never developed the game for PC.

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Lagoudale
Member
66
02-08-2023, 06:28 PM
#5
Offer a price around $25 to reflect a slight increase.
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Lagoudale
02-08-2023, 06:28 PM #5

Offer a price around $25 to reflect a slight increase.

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CelloBoy
Junior Member
10
02-22-2023, 02:01 AM
#6
It seems unlikely to significantly impact developers since few would repurchase the game on a second try.
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CelloBoy
02-22-2023, 02:01 AM #6

It seems unlikely to significantly impact developers since few would repurchase the game on a second try.

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seriosh
Member
181
03-05-2023, 05:26 PM
#7
I understand but it does require payment for porting games. I purchased GTA IV and the Ballard of Gay Tony on various platforms and now own GTA 5 on Xbox 360, Xbox One, and soon on PC. It’s not ideal, but I enjoy GTA.
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seriosh
03-05-2023, 05:26 PM #7

I understand but it does require payment for porting games. I purchased GTA IV and the Ballard of Gay Tony on various platforms and now own GTA 5 on Xbox 360, Xbox One, and soon on PC. It’s not ideal, but I enjoy GTA.

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DRzinho
Member
78
03-25-2023, 03:33 PM
#8
Several PC master race members who could handle the game on their own systems didn't possess another one.
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DRzinho
03-25-2023, 03:33 PM #8

Several PC master race members who could handle the game on their own systems didn't possess another one.

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deanthoa166
Junior Member
11
03-31-2023, 10:38 AM
#9
Some games are like that already. But for bigger titles and more so with those that have online gameplay, the account system needs different licenses on different platforms.
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deanthoa166
03-31-2023, 10:38 AM #9

Some games are like that already. But for bigger titles and more so with those that have online gameplay, the account system needs different licenses on different platforms.

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Nerdben
Member
112
03-31-2023, 01:16 PM
#10
Certain games, particularly on systems like PlayStation 4 and Vita, feature a crossbuy system. The issue arises because Sony/Microsoft charge fees to release titles on their platforms, aiming to capture a share of the revenue. When a game is available for PC and console, fewer people may purchase the console version since it’s often cheaper. Console manufacturers prefer exclusive titles, while developers encourage buying multiple copies to boost profits. Many players have noticed this pattern with games like GTA on 360 or PS3, where they’ve purchased both the console and PC editions.
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Nerdben
03-31-2023, 01:16 PM #10

Certain games, particularly on systems like PlayStation 4 and Vita, feature a crossbuy system. The issue arises because Sony/Microsoft charge fees to release titles on their platforms, aiming to capture a share of the revenue. When a game is available for PC and console, fewer people may purchase the console version since it’s often cheaper. Console manufacturers prefer exclusive titles, while developers encourage buying multiple copies to boost profits. Many players have noticed this pattern with games like GTA on 360 or PS3, where they’ve purchased both the console and PC editions.

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