F5F Stay Refreshed Software PC Gaming Lego games on PC experience a decline in FPS performance.

Lego games on PC experience a decline in FPS performance.

Lego games on PC experience a decline in FPS performance.

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seeker07
Senior Member
349
09-08-2018, 08:07 PM
#11
I possess the majority of Lego sets, and I haven’t really encountered any issues beyond occasional crashes I can recall. We’ve navigated through most of them. Currently, we’re experiencing Bricktales.
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seeker07
09-08-2018, 08:07 PM #11

I possess the majority of Lego sets, and I haven’t really encountered any issues beyond occasional crashes I can recall. We’ve navigated through most of them. Currently, we’re experiencing Bricktales.

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Spyros17
Junior Member
48
09-08-2018, 08:07 PM
#12
It seems like you're looking for reassurance that others haven't encountered the same problems. Many discussions online highlight similar concerns, which can help ease worries.
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Spyros17
09-08-2018, 08:07 PM #12

It seems like you're looking for reassurance that others haven't encountered the same problems. Many discussions online highlight similar concerns, which can help ease worries.

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linapo
Junior Member
7
09-08-2018, 08:07 PM
#13
Because computers struggle to create perfect rectangles, it’s mainly due to high computation costs. You’ll see this in every game, though. The real issue is that most games lack proper optimization, leading to such problems.
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linapo
09-08-2018, 08:07 PM #13

Because computers struggle to create perfect rectangles, it’s mainly due to high computation costs. You’ll see this in every game, though. The real issue is that most games lack proper optimization, leading to such problems.

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_EJIDaR_
Junior Member
27
09-08-2018, 08:07 PM
#14
Mostly the earlier titles stood out, especially the Star Wars series. I’m not entirely sure I experienced a complete crash, but I had to save frequently since the game would break. It seems the console release might have had some issues, though I shouldn’t say for certain.
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_EJIDaR_
09-08-2018, 08:07 PM #14

Mostly the earlier titles stood out, especially the Star Wars series. I’m not entirely sure I experienced a complete crash, but I had to save frequently since the game would break. It seems the console release might have had some issues, though I shouldn’t say for certain.

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Cyanstrophic
Senior Member
668
09-08-2018, 08:07 PM
#15
Most Lego titles aren’t fully mobile compatible, with only limited performance—around 30 frames per second. The Star Wars series is an exception, running at a shaky 55 fps. Ideally, all Lego games should work smoothly on mobile devices, even at the standard console or PC price, offering 120 fps and native resolution, which would be a lucrative opportunity.
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Cyanstrophic
09-08-2018, 08:07 PM #15

Most Lego titles aren’t fully mobile compatible, with only limited performance—around 30 frames per second. The Star Wars series is an exception, running at a shaky 55 fps. Ideally, all Lego games should work smoothly on mobile devices, even at the standard console or PC price, offering 120 fps and native resolution, which would be a lucrative opportunity.

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J0ebyron
Member
225
09-08-2018, 08:07 PM
#16
I've tested the Lego Star Wars titles across nearly all platforms. The first two versions didn't work well after TCS was launched. The only Steam release is this one. On Steam Deck, most Lego games function smoothly except for occasional performance hiccups. The Complete Saga is the smoothest, but the Android version has major problems—no multiplayer, missing story and bonus levels, no Indiana Jones, and no controller support.
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J0ebyron
09-08-2018, 08:07 PM #16

I've tested the Lego Star Wars titles across nearly all platforms. The first two versions didn't work well after TCS was launched. The only Steam release is this one. On Steam Deck, most Lego games function smoothly except for occasional performance hiccups. The Complete Saga is the smoothest, but the Android version has major problems—no multiplayer, missing story and bonus levels, no Indiana Jones, and no controller support.

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