F5F Stay Refreshed Software PC Gaming Launch settings for CSGO

Launch settings for CSGO

Launch settings for CSGO

V
vegetta2777
Junior Member
40
11-16-2023, 01:50 AM
#1
Check out the available launch settings. Each option helps fine-tune performance, stability, or features for your game. Adjust them to get the best experience.
V
vegetta2777
11-16-2023, 01:50 AM #1

Check out the available launch settings. Each option helps fine-tune performance, stability, or features for your game. Adjust them to get the best experience.

T
TeeWooi
Junior Member
7
11-17-2023, 08:39 AM
#2
High prioritizes tasks like in TaskManager, lasting permanently. Allows 8 threads and uses 8 threads. No intro video included. Language set to English.
T
TeeWooi
11-17-2023, 08:39 AM #2

High prioritizes tasks like in TaskManager, lasting permanently. Allows 8 threads and uses 8 threads. No intro video included. Language set to English.

N
nicolas35460
Member
50
11-17-2023, 09:59 AM
#3
Running smoothly with 8 threads, this game is self-explanatory and fun! It uses SLAM for sounds and music, so you’ll hear every detail. Keep it high priority in Task Manager for the best performance. Enjoy the Bananagaming experience!
N
nicolas35460
11-17-2023, 09:59 AM #3

Running smoothly with 8 threads, this game is self-explanatory and fun! It uses SLAM for sounds and music, so you’ll hear every detail. Keep it high priority in Task Manager for the best performance. Enjoy the Bananagaming experience!

K
kennagirl10
Member
55
11-24-2023, 12:20 PM
#4
-Novid lacks introductory clips, such as Valve's standard intro – personal choice. -high = Sets the process priority in Task Manager so CSGO runs first, useful if you're heavily using your CPU –threads 4 = Allocates 4 cores/threads to the game –full = Fullscreen –w 1280 = Width setting –h 960 = High resolution, I use 4:3 stretched (preferred) –freq 144 = Disables default server tick rates –nojoy = Turns off controllers so they don’t interfere with CSGO –I have an Xbox 360 controller for Rocket League and similar –cl_forcepreload 1 = Preloads maps instead of loading them first, supposedly improves FPS –exec autoexec.cfg = Executes my autoexec config file for other commands –more launch options: http://steamcommunity.com/sharedfiles/fi...=344258423 –Curious about what’s in my autoexec; // Updated 10/07/15 – Server & Ratesrate "128000"cl_cmdrate "128"cl_updaterate "128"cl_interp "0.0"cl_interp_ratio "1"cl_lagcompensation "1"cl_disablehtmlmotd "1" // Mouse sensitivity "3.0"zoom_sensitivity_ratio_mouse "1.0"m_rawinput "1"m_pitch "0.022"m_customaccel "0"m_mouseaccel1 "0"m_mouseaccel2 "0" // Videomat_monitorgamma "1.6"mat_queue_mode "-1" // auto detect multi-core renderingmat_vsync "0"fps_max "150"fps_max_menu "150"r_dynamic "0"r_drawtracers_firstperson "0"mat_savechanges // Write video settings to registry // Audiovolume "0.55"voice_enable "1"voice_scale "1" // Enable voice chat "1" -receive volumewindows_speaker_config "1" // Headphone audio outputsnd_musicvolume "0"snd_mixahead "0.05" // Sound delaynd_headphone_pan_exponent "2"snd_headphone_pan_radial_weight "2"snd_legacy_surround "0" // Audio: emulated surround – mute when alt-tabbedlobby_voice_chat_enabled "0" // Disable chat in lobby – HUD scaling 0.80 – CS:S size HUDhud_showtargetid "1"cl_hud_background_alpha "0.100000"cl_hud_bomb_under_radar "1"cl_hud_color "8"cl_hud_healthammo_style "1"cl_hud_playercount_pos "0"cl_hud_playercount_showcount "1"cl_hud_radar_scale "1.0"cl_draw_only_deathnotices "0"cl_righthand "0"cl_showloadout "1"cl_showpos "0"cl_showfps "0"net_graph "0"net_graphproportionalfont "0" // Small font – NetGraph
Radarcl_radar_always_centered "0" // CS:S sized HUD
Hud_scaling "0.80" // Voice chat in lobby
CS:S sized HUDhud_showtargetid
Bomb under radar detection
HUD background alpha 1
Bomb color #8
HUD health ammo style 1
HUD player count 1
HUD playcount 1
Radar scale 1.0
Draw only death notifications
Right-hand view 0
Show loadout 1
Show FPS 0
Net graph 0
Graph proportional font 0
Radar always centered
Rendering mode: 0
Radar rotation: 0
Radar scale: 0.5
Radar icon size: min 0.9
Reposition gun to match CS:S viewmodel preset
View model fov: 68
Offset X: 2.500000
Offset Y: 2.500000
Offset Z: -1.500000
Reduce shifting when crouching
Left shift amount: 0.5
Right shift amount: 0.5
Bounce cycle bobbing: 2
Force lower by 0.98 enforced by ESEA/ESLcl_bob_lower_amt
Bob at 0.1
Regular crosshair style 4
Crosshair gap: 3
Crosshair dot: 0
Drawoutline thickness: 1
Crosshair gap: -1
Crosshair use alpha: 1
Crosshair draw: 1
Crosshair style: 5
Crosshair gap: 0
Crosshair offset: 4
Crosshair style changes: 5
Crosshair color: r255
Crosshair color green: 255
Crosshair color background: 255
Weapon debug visibility: 1
Show damage in console at bottom right
Console highlight damage
Community server message 1
Max ping for matches: 80
Matchmaking games – max ping 80
Dedicated servers: empty
Game in instructor mode: off
Enable console filter: 2
Print console on screen
Voice chat in lobby: enabled
Damage highlights in console UI
Console overlay notification: bottom right
Player never shows community server message
Scoreboard score display: enabled
Scoreboard screenshot at end: empty
Reposition gun model to mimic CS:S viewmodel preset
Viewport FOV: 68
Offset X: 2.5
Offset Y: 2.5
Offset Z: -1.5
Minimize gun shifting when crouching
Right shift amount: 0.5
Left shift amount: 0.5
Bounce cycle: 2
Lower by 0.98 automatically
Enforced by ESEA/ESLcl_bob_lower_amt
Bomb at 0.1
Old crosshair style: 3
Fixed crosshair style: 5
Crosshair gap: -1
Crosshair size: 4
Crosshair style: 5
Crosshair thickness: 1.4
Fixed crosshair gap: 0
Box crosshair: 2.6
Crosshair color: white
Crosshair color: #5
White crosshair
Console debug: 255
Weapon spread visualization: 0.67
Disable HTML MotD: off
Map download filter: disabled
Audio mute when alt-tabbed: off
Headphone audio outputs: off
Sound delay: 0.05
Volume mix headphones: 0.05
Sounds delay: 2
Headphone pan radial weight: 2
Stereo surround: 0
Mute game on alt-tab: on
Lobby voice chat: enabled
Voice chat in lobby: disabled
HUD scaling: 0.80
Show target ID: 1
HUD background alpha: 0.1
HUD bomb under radar: 1
HUD color: #8
Health ammo style: 1
Player count: 1
Radar scale: 1.0
Draw only death notifications
Scoreboard: show scores
Net graph: disabled
Graph: hide scores
Rendering: Pepperino style
Reposition gun to match CS:S viewmodel preset
Viewport FOV: 68
Rotation: 0
Radar rotation: 1
Scale: 0.5
Icon size: min 0.9
Crosshair gap: -1
Crosshair use alpha: 1
Crosshair draw: 1
Accuracy debug: 255
Weapon spread: 0.55
Volume mix: 0.5
Voice volume: 0.25
Volume fade: 0.05
Game volume: 0.01
Net graph: 0
FPS max: 150
Menu FPS: 150
Dynamic drawtracers firstperson: off
Radar radar scale: 1.0
Rotation: 0
Radar icon size: 1.4
Crosshair gap: -1
Clock ticking: 0.98 enforced by ESEA/ESLcl_bob_lower_amt
Scoreboard: 80 max ping
Matchmaking servers: empty
K
kennagirl10
11-24-2023, 12:20 PM #4

-Novid lacks introductory clips, such as Valve's standard intro – personal choice. -high = Sets the process priority in Task Manager so CSGO runs first, useful if you're heavily using your CPU –threads 4 = Allocates 4 cores/threads to the game –full = Fullscreen –w 1280 = Width setting –h 960 = High resolution, I use 4:3 stretched (preferred) –freq 144 = Disables default server tick rates –nojoy = Turns off controllers so they don’t interfere with CSGO –I have an Xbox 360 controller for Rocket League and similar –cl_forcepreload 1 = Preloads maps instead of loading them first, supposedly improves FPS –exec autoexec.cfg = Executes my autoexec config file for other commands –more launch options: http://steamcommunity.com/sharedfiles/fi...=344258423 –Curious about what’s in my autoexec; // Updated 10/07/15 – Server & Ratesrate "128000"cl_cmdrate "128"cl_updaterate "128"cl_interp "0.0"cl_interp_ratio "1"cl_lagcompensation "1"cl_disablehtmlmotd "1" // Mouse sensitivity "3.0"zoom_sensitivity_ratio_mouse "1.0"m_rawinput "1"m_pitch "0.022"m_customaccel "0"m_mouseaccel1 "0"m_mouseaccel2 "0" // Videomat_monitorgamma "1.6"mat_queue_mode "-1" // auto detect multi-core renderingmat_vsync "0"fps_max "150"fps_max_menu "150"r_dynamic "0"r_drawtracers_firstperson "0"mat_savechanges // Write video settings to registry // Audiovolume "0.55"voice_enable "1"voice_scale "1" // Enable voice chat "1" -receive volumewindows_speaker_config "1" // Headphone audio outputsnd_musicvolume "0"snd_mixahead "0.05" // Sound delaynd_headphone_pan_exponent "2"snd_headphone_pan_radial_weight "2"snd_legacy_surround "0" // Audio: emulated surround – mute when alt-tabbedlobby_voice_chat_enabled "0" // Disable chat in lobby – HUD scaling 0.80 – CS:S size HUDhud_showtargetid "1"cl_hud_background_alpha "0.100000"cl_hud_bomb_under_radar "1"cl_hud_color "8"cl_hud_healthammo_style "1"cl_hud_playercount_pos "0"cl_hud_playercount_showcount "1"cl_hud_radar_scale "1.0"cl_draw_only_deathnotices "0"cl_righthand "0"cl_showloadout "1"cl_showpos "0"cl_showfps "0"net_graph "0"net_graphproportionalfont "0" // Small font – NetGraph
Radarcl_radar_always_centered "0" // CS:S sized HUD
Hud_scaling "0.80" // Voice chat in lobby
CS:S sized HUDhud_showtargetid
Bomb under radar detection
HUD background alpha 1
Bomb color #8
HUD health ammo style 1
HUD player count 1
HUD playcount 1
Radar scale 1.0
Draw only death notifications
Right-hand view 0
Show loadout 1
Show FPS 0
Net graph 0
Graph proportional font 0
Radar always centered
Rendering mode: 0
Radar rotation: 0
Radar scale: 0.5
Radar icon size: min 0.9
Reposition gun to match CS:S viewmodel preset
View model fov: 68
Offset X: 2.500000
Offset Y: 2.500000
Offset Z: -1.500000
Reduce shifting when crouching
Left shift amount: 0.5
Right shift amount: 0.5
Bounce cycle bobbing: 2
Force lower by 0.98 enforced by ESEA/ESLcl_bob_lower_amt
Bob at 0.1
Regular crosshair style 4
Crosshair gap: 3
Crosshair dot: 0
Drawoutline thickness: 1
Crosshair gap: -1
Crosshair use alpha: 1
Crosshair draw: 1
Crosshair style: 5
Crosshair gap: 0
Crosshair offset: 4
Crosshair style changes: 5
Crosshair color: r255
Crosshair color green: 255
Crosshair color background: 255
Weapon debug visibility: 1
Show damage in console at bottom right
Console highlight damage
Community server message 1
Max ping for matches: 80
Matchmaking games – max ping 80
Dedicated servers: empty
Game in instructor mode: off
Enable console filter: 2
Print console on screen
Voice chat in lobby: enabled
Damage highlights in console UI
Console overlay notification: bottom right
Player never shows community server message
Scoreboard score display: enabled
Scoreboard screenshot at end: empty
Reposition gun model to mimic CS:S viewmodel preset
Viewport FOV: 68
Offset X: 2.5
Offset Y: 2.5
Offset Z: -1.5
Minimize gun shifting when crouching
Right shift amount: 0.5
Left shift amount: 0.5
Bounce cycle: 2
Lower by 0.98 automatically
Enforced by ESEA/ESLcl_bob_lower_amt
Bomb at 0.1
Old crosshair style: 3
Fixed crosshair style: 5
Crosshair gap: -1
Crosshair size: 4
Crosshair style: 5
Crosshair thickness: 1.4
Fixed crosshair gap: 0
Box crosshair: 2.6
Crosshair color: white
Crosshair color: #5
White crosshair
Console debug: 255
Weapon spread visualization: 0.67
Disable HTML MotD: off
Map download filter: disabled
Audio mute when alt-tabbed: off
Headphone audio outputs: off
Sound delay: 0.05
Volume mix headphones: 0.05
Sounds delay: 2
Headphone pan radial weight: 2
Stereo surround: 0
Mute game on alt-tab: on
Lobby voice chat: enabled
Voice chat in lobby: disabled
HUD scaling: 0.80
Show target ID: 1
HUD background alpha: 0.1
HUD bomb under radar: 1
HUD color: #8
Health ammo style: 1
Player count: 1
Radar scale: 1.0
Draw only death notifications
Scoreboard: show scores
Net graph: disabled
Graph: hide scores
Rendering: Pepperino style
Reposition gun to match CS:S viewmodel preset
Viewport FOV: 68
Rotation: 0
Radar rotation: 1
Scale: 0.5
Icon size: min 0.9
Crosshair gap: -1
Crosshair use alpha: 1
Crosshair draw: 1
Accuracy debug: 255
Weapon spread: 0.55
Volume mix: 0.5
Voice volume: 0.25
Volume fade: 0.05
Game volume: 0.01
Net graph: 0
FPS max: 150
Menu FPS: 150
Dynamic drawtracers firstperson: off
Radar radar scale: 1.0
Rotation: 0
Radar icon size: 1.4
Crosshair gap: -1
Clock ticking: 0.98 enforced by ESEA/ESLcl_bob_lower_amt
Scoreboard: 80 max ping
Matchmaking servers: empty