F5F Stay Refreshed Software PC Gaming Key findings from my Batman: Arkham Knight performance.

Key findings from my Batman: Arkham Knight performance.

Key findings from my Batman: Arkham Knight performance.

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Infamousy
Member
207
10-24-2019, 10:34 PM
#1
-CPU: Intel Xeon E3 1246 v3 (roughly an i7-4770) -GPU: Nvidia GTX 970 FTW Edition by EVGA -HDD: WD Blue 1TB 7200RPM Many players faced issues with this game initially, though I had the Steam FPS counter enabled. However, I noticed the problem and quickly searched for solutions. I have no idea why, but RockSteady set a 30 FPS limit in the game (something most fixers are aware of). ...My best guess is that the PC version’s code got corrupted during development for the console release?... In short, I suspect the changes caused by accident when moving from console to PC. Anyway, I disabled the cap, set it to 120, and ran the benchmark with all max settings except interactive fog and Nvidia GeForce Experience settings turned off. I achieved a solid 70 FPS average (minimum around 47), though I got that early result possibly due to startup timing. I’ll adjust this later when I test with interactive fog enabled and full max settings. EDIT: With interactive fog on, I experienced a slight slowdown—about 55 average at 37 min, minimum 47. I’ll probably leave it off unless my SLI rig is ready; it looks nice otherwise.
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Infamousy
10-24-2019, 10:34 PM #1

-CPU: Intel Xeon E3 1246 v3 (roughly an i7-4770) -GPU: Nvidia GTX 970 FTW Edition by EVGA -HDD: WD Blue 1TB 7200RPM Many players faced issues with this game initially, though I had the Steam FPS counter enabled. However, I noticed the problem and quickly searched for solutions. I have no idea why, but RockSteady set a 30 FPS limit in the game (something most fixers are aware of). ...My best guess is that the PC version’s code got corrupted during development for the console release?... In short, I suspect the changes caused by accident when moving from console to PC. Anyway, I disabled the cap, set it to 120, and ran the benchmark with all max settings except interactive fog and Nvidia GeForce Experience settings turned off. I achieved a solid 70 FPS average (minimum around 47), though I got that early result possibly due to startup timing. I’ll adjust this later when I test with interactive fog enabled and full max settings. EDIT: With interactive fog on, I experienced a slight slowdown—about 55 average at 37 min, minimum 47. I’ll probably leave it off unless my SLI rig is ready; it looks nice otherwise.

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DuckZi
Member
194
10-24-2019, 10:34 PM
#2
Users have mentioned minor visual glitches and problems, though there aren’t many reports of eerie or disturbing character designs from Unity. Most feedback compares it to typical Unity behavior rather than anything unsettling.
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DuckZi
10-24-2019, 10:34 PM #2

Users have mentioned minor visual glitches and problems, though there aren’t many reports of eerie or disturbing character designs from Unity. Most feedback compares it to typical Unity behavior rather than anything unsettling.

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schuhvogel
Junior Member
8
10-24-2019, 10:34 PM
#3
Derp lol
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schuhvogel
10-24-2019, 10:34 PM #3

Derp lol

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stargladeESP
Member
55
10-24-2019, 10:34 PM
#4
Adjusting the frame rate limit didn’t improve the game’s performance. The benchmark still shows a low average of around 45fps, which is below 35fps in most cases. It seems there might be some technical issue, but releasing similar games on the same engine shouldn’t have caused such problems...
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stargladeESP
10-24-2019, 10:34 PM #4

Adjusting the frame rate limit didn’t improve the game’s performance. The benchmark still shows a low average of around 45fps, which is below 35fps in most cases. It seems there might be some technical issue, but releasing similar games on the same engine shouldn’t have caused such problems...

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mtapple_
Member
59
10-24-2019, 10:34 PM
#5
It gives a sense of what you're likely to experience. This is Batman. Not similar to GTA V or anything like that. Mostly just a minor problem they didn’t notice. Regarding the graphics issues, it probably stems from the FPS cap and the game not being designed to run smoothly under that restriction.
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mtapple_
10-24-2019, 10:34 PM #5

It gives a sense of what you're likely to experience. This is Batman. Not similar to GTA V or anything like that. Mostly just a minor problem they didn’t notice. Regarding the graphics issues, it probably stems from the FPS cap and the game not being designed to run smoothly under that restriction.

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BigRedNutter
Junior Member
10
10-24-2019, 10:34 PM
#6
The benchmark results don't match actual in-game performance, as confirmed by many on the Steam community. This game wasn't developed by Rocksteady—it was created independently by Iron Galaxy. I had expectations it would get better, but I'm unsure it will.
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BigRedNutter
10-24-2019, 10:34 PM #6

The benchmark results don't match actual in-game performance, as confirmed by many on the Steam community. This game wasn't developed by Rocksteady—it was created independently by Iron Galaxy. I had expectations it would get better, but I'm unsure it will.

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Gabsone
Junior Member
11
10-24-2019, 10:34 PM
#7
Was it resolved before or after the FPS lock problem was addressed? lol
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Gabsone
10-24-2019, 10:34 PM #7

Was it resolved before or after the FPS lock problem was addressed? lol

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antmat04
Member
220
10-24-2019, 10:34 PM
#8
After the release, users with 980ti configurations struggle to keep up 60 frames per second during gameplay. Additionally, those who purchased the title and complained about the poor launch have been labeled a cry baby by executive director Ryan Moore.
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antmat04
10-24-2019, 10:34 PM #8

After the release, users with 980ti configurations struggle to keep up 60 frames per second during gameplay. Additionally, those who purchased the title and complained about the poor launch have been labeled a cry baby by executive director Ryan Moore.

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Lofes_
Junior Member
11
10-24-2019, 10:34 PM
#9
Some users report improved performance without SLI. Be aware that SLI may not work smoothly for certain games on the first day. This isn't something commonly discussed.
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Lofes_
10-24-2019, 10:34 PM #9

Some users report improved performance without SLI. Be aware that SLI may not work smoothly for certain games on the first day. This isn't something commonly discussed.

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JokerFame
Senior Member
670
10-24-2019, 10:34 PM
#10
The single 980 ti's are all in the same boat. I said the 980 ti is one of the top configurations you can build, which shows just how tough it is.
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JokerFame
10-24-2019, 10:34 PM #10

The single 980 ti's are all in the same boat. I said the 980 ti is one of the top configurations you can build, which shows just how tough it is.

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