Key aspects of game development resources include tools, assets, and platforms needed to create and publish games.
Key aspects of game development resources include tools, assets, and platforms needed to create and publish games.
You're asking if increasing the game resolution won't impact your frame rate while you're heavily using CPU and GPU resources. Also, you want to understand what a CPU bottleneck means in this context.
It essentially refers to how the resolution affects performance. The game requires significantly more processing power from your CPU compared to your GPU. Could you share what CPU and GPU specifications you have?
CPU bottleneck occurs when the processor isn't quick enough to supply the GPU with the data it needs to function optimally. For instance, if you're aiming for 60 frames per second, the GPU must generate a new picture every roughly 16.6 milliseconds. However, if the CPU takes about 32 milliseconds to deliver the required information for each frame, the GPU can't finish rendering it in that time, which might cause it to drop to a lower frame rate, such as 30 fps, even though the GPU could handle more.
What resolution are you using? This CPU wouldn't cause a bottleneck with a 1060 unless you're running high resolutions like 720p or 1080p across all settings.