Just Cause 3 avoids GPU overclocking issues
Just Cause 3 avoids GPU overclocking issues
I recently upgraded my GTX 970 with +200Mhz cores and +300Mhz memory. It runs smoothly without any issues, but it becomes extremely difficult to play Just Cause 3. When the overclock is active, the camera suddenly shifts the Z axis by huge distances, making it look like the player teleports underground and then back up. Additionally, vehicle physics behave strangely—cars often jump into the sky after crashes. Have you experienced something similar, or can you try to recreate this problem?
Not great at all, it's been tough to find anything steady above 1500MHz. I've dealt with similar issues before with the JC3, just cut 30MHz off the core clock and the problems mostly disappeared.