Join the Resistance with Gordon Freeman in this Half Life revival. Project Borealis invites you to be part of the fight.
Join the Resistance with Gordon Freeman in this Half Life revival. Project Borealis invites you to be part of the fight.
Yes, you're correct. Gordan Freeman is reaching out. Or at least the group of 80 volunteer developers at Project Borealis, who have received his messages from old Half Life game files. Following Valve's announcement of Half Life: Alyx in November last year, YouTube creator NoClip referenced Project Borealis in his 2018 Half Life documentary. Now a coordinated team of around 80 members is working together, using Unreal Engine 4, to develop new Half Life content and aim to release a full successor to Half Life 2.
Details on how to join are available at the provided links.
Spoiler.
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Concept Art:
LENA!
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Assets & 3D Environments:
"The Crowbar"
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Excited? Want to contribute? Share your ideas! Let's discuss!
I'm still frustrated about waiting more than ten years for a fresh Half-Life release, especially since it ended up being a VR-only title... Of course the tiny group that enjoys VR is probably thrilled, but at least we have Cyberpunk77 this year.
But I digress... I can't help with the project, but if it leads to a version where people can actually play Half-Life again, I'd gladly back it on Patreon.
I'm not a specialist in white lab coat HF spellings. I just noticed the fan art poster and thought it was correct.
It's back to Gordon now
https://en.wikipedia.org/wiki/Gordon_Freeman
It seems Valve's focus has shifted away from Half-Life, as it no longer generates significant revenue compared to Portal, and that revenue in turn doesn't support the company's current financial performance. This trend has been evident for roughly a decade now.
I view such initiatives as futile, as they are likely to face rejection soon due to copyright and trademark issues.
Which likely generates as much revenue as Steam does? I believe Valve has largely moved away from traditional gaming business models. They probably still produce a few mediocre titles occasionally, but selling them now forms the core of their operations. With all the new releases on the market, it’s possible they’ll regain success with quality games again.
Valve has been quite lenient with individuals engaging in such activities. In particular, cases like Black Mesa are examples. The main issue I'm encountering is that many of these people also rely on Valve's time. I'm still hoping for something from Operation: Black Mesa or Guard Duty.