it requires more than 4 gb of video memory because of the complex graphics and detailed visuals in the game.
it requires more than 4 gb of video memory because of the complex graphics and detailed visuals in the game.
I just got Watch Dogs 2 about three days ago, and... honestly, the graphics quality is still way off from Batman Arkham Knight that I'm still playing. I don't get why it requires more than 4 GB of VRAM for medium-quality shadows without any anti-aliasing. I'm running at 1920x1200 on my old GTX 980. To be honest, the graphics card is still more than capable of handling the game, but when you're playing, the VRAM usage spikes to 3960 and above, causing a lot of stuttering. I can play Arkham Knight with the highest settings (except normal shadow quality) without needing more than 4 GB of VRAM and it runs smoothly at 60 FPS with VSync most of the time. Ubisoft, why is their game engine always so poor? Anyone here has the same issue?
It suggests San Francisco needs richer visuals than a dark gothic Arkham City, requiring more VRAM for even basic quality. If you can't run WD2 with 4GB VRAM, it means you need better hardware or lower settings. I enjoy Watch Dogs 2, but its performance is limited by a tough CPU bottleneck, so I’ll try playing again once I upgrade my processor (and maybe GPU).
I understand, it really doesn’t make sense to me, right? If you play Arkham Knight, there’s just so much more detail and a better viewing angle than Watch Dogs 2. I’m not saying the game is bad at all—it’s just that my VRAM is an issue. Haha!
Great news, I have an i7 in my setup, so CPU issues won’t be a problem. The main reason is the VRAM. I’m still puzzled about why it requires so much memory, since the game doesn’t look that demanding or intense. Witcher 3 actually runs much better on my PC, haha!