F5F Stay Refreshed Software PC Gaming Issues with the Source Engine at 4K resolution

Issues with the Source Engine at 4K resolution

Issues with the Source Engine at 4K resolution

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DJKiller22
Member
138
09-04-2016, 05:49 PM
#1
Hello! This situation is really puzzling me. Yesterday I received an Acer K242HQK 4K monitor. That’s fine with me. I decided to test it out by playing some games to check compatibility and performance. If you’re curious about my specs, my signature has all the details. I tried five titles: Half-Life, System Shock 2, Half-Life 2, BioShock, and Civilization V. Half-Life performed well, staying under the 100 FPS limit without any problems. System Shock 2 crashed at launch, but that’s okay for now. BioShock ran smoothly in 4K resolution. Civilization V was a bit rough but still playable at around 20 to 30 FPS. The real challenge came with Half-Life 2—its splash screens were noticeably slow. After loading the menu and checking the FPS counter, I captured a screenshot of the issue.
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DJKiller22
09-04-2016, 05:49 PM #1

Hello! This situation is really puzzling me. Yesterday I received an Acer K242HQK 4K monitor. That’s fine with me. I decided to test it out by playing some games to check compatibility and performance. If you’re curious about my specs, my signature has all the details. I tried five titles: Half-Life, System Shock 2, Half-Life 2, BioShock, and Civilization V. Half-Life performed well, staying under the 100 FPS limit without any problems. System Shock 2 crashed at launch, but that’s okay for now. BioShock ran smoothly in 4K resolution. Civilization V was a bit rough but still playable at around 20 to 30 FPS. The real challenge came with Half-Life 2—its splash screens were noticeably slow. After loading the menu and checking the FPS counter, I captured a screenshot of the issue.

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xXJay_BugXx
Senior Member
559
09-04-2016, 06:45 PM
#2
Additionally, I played Portal 2 and Half-Life Source, but they also failed. #rip
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xXJay_BugXx
09-04-2016, 06:45 PM #2

Additionally, I played Portal 2 and Half-Life Source, but they also failed. #rip

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thibdu87
Member
229
09-05-2016, 09:01 PM
#3
It's quite straightforward to improve these games; they were released before many people had large screens, and I attribute that to DX9.
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thibdu87
09-05-2016, 09:01 PM #3

It's quite straightforward to improve these games; they were released before many people had large screens, and I attribute that to DX9.

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Charliemc909
Posting Freak
898
09-07-2016, 02:42 AM
#4
My machine restarted itself (under strange circumstances) so I tried it again. Half-Life 2...works better, I guess? I mean, it's not especially smooth at 4K (I caught a screenshot in the station at City 17), and it runs...somewhat smoother at least. Still not ideal, but it's improved a little bit. Still confuses me how it runs at a lower frame rate than BioShock......DirectX 10, maybe?
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Charliemc909
09-07-2016, 02:42 AM #4

My machine restarted itself (under strange circumstances) so I tried it again. Half-Life 2...works better, I guess? I mean, it's not especially smooth at 4K (I caught a screenshot in the station at City 17), and it runs...somewhat smoother at least. Still not ideal, but it's improved a little bit. Still confuses me how it runs at a lower frame rate than BioShock......DirectX 10, maybe?

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ReDeR_Games
Member
194
09-07-2016, 06:17 AM
#5
I'm not entirely confident about the details since I've been taught about tech from after 2012.
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ReDeR_Games
09-07-2016, 06:17 AM #5

I'm not entirely confident about the details since I've been taught about tech from after 2012.

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AlexplayzPVPx
Junior Member
3
09-08-2016, 08:56 AM
#6
Checking if the drivers or Crossfire are working. Confirming Crimson update status and temperature tracking. Verifying Crossfire availability in HL2.
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AlexplayzPVPx
09-08-2016, 08:56 AM #6

Checking if the drivers or Crossfire are working. Confirming Crimson update status and temperature tracking. Verifying Crossfire availability in HL2.

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Redstoner137
Posting Freak
811
09-11-2016, 09:44 AM
#7
Perhaps CrossFire is causing issues... Maybe.
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Redstoner137
09-11-2016, 09:44 AM #7

Perhaps CrossFire is causing issues... Maybe.

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Hippos_FTW
Junior Member
8
09-11-2016, 01:28 PM
#8
A mix of drivers plus poor optimization can lead to issues like crossfire, and the source engine really dislikes using two GPUs together.
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Hippos_FTW
09-11-2016, 01:28 PM #8

A mix of drivers plus poor optimization can lead to issues like crossfire, and the source engine really dislikes using two GPUs together.

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Stainbes
Junior Member
48
10-01-2016, 04:22 AM
#9
They work together seamlessly, much like oil and water combining.
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Stainbes
10-01-2016, 04:22 AM #9

They work together seamlessly, much like oil and water combining.

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ronomcroy
Junior Member
2
10-02-2016, 02:19 AM
#10
yeah
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ronomcroy
10-02-2016, 02:19 AM #10

yeah

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