Issues with stuttering in games on your Windows virtual machine
Issues with stuttering in games on your Windows virtual machine
You're experiencing performance problems with your Windows VM running an R9 290X, especially during intense scenes in Overwatch. This could be due to high graphical settings or resource-heavy assets. Try lowering the graphics quality, optimizing textures, or reducing background effects to improve frame rates.
I don't use any specific VM software. I operate through the text interface provided.
Hello! Yes, this setup is on a dual 1366 system with Fedora. It looks like a performance concern might be coming from running the VM across two Numa nodes, which could slow things down. You mentioned checking RAM allocation per CPU and ensuring the VM doesn’t exceed the memory available on one CPU. Make sure you’re not overloading the system with too much RAM per core, as that can increase latency.
your ram is in an unusual configuration—ram 16 on one CPU, 8 on another, and the virtual machine uses 8 total. you have all 24 threads assigned to the VM. consider disabling hyperthreading to allocate just 6 physical cores instead of 12 threads. this could be more efficient than using 12 threads since overwatch doesn’t heavily rely on that many threads. you don’t necessarily need 24 threads, and reducing them might help performance. splitting ram evenly (e.g., 12gb per CPU) would also make sense if your workload supports it.
Are you asking about configuring QEMU to run with a single physical interface?