F5F Stay Refreshed Power Users Overclocking Issues with overclocking Battlefield 1

Issues with overclocking Battlefield 1

Issues with overclocking Battlefield 1

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FFrow_
Member
54
06-23-2016, 09:56 AM
#1
I wasn't sure about the best place to share this, so let me know if you should post it elsewhere.
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FFrow_
06-23-2016, 09:56 AM #1

I wasn't sure about the best place to share this, so let me know if you should post it elsewhere.

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FurryFox0202
Member
198
06-25-2016, 02:52 PM
#2
The top stable OC relies heavily on the silicone lottery for each chip, with 200 - 300MHz being feasible. A significant voltage spike might occur when reaching those limits. The heat produced at that stage can also exceed the expected output, making it impossible to foresee the exact outcome.
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FurryFox0202
06-25-2016, 02:52 PM #2

The top stable OC relies heavily on the silicone lottery for each chip, with 200 - 300MHz being feasible. A significant voltage spike might occur when reaching those limits. The heat produced at that stage can also exceed the expected output, making it impossible to foresee the exact outcome.

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RockyTFL
Member
69
06-27-2016, 03:54 PM
#3
The top stable OC relies heavily on the silicone lottery for each chip, with 200 - 300MHz being feasible. A significant voltage spike might occur when reaching those limits. The heat produced at that stage could also exceed the expected output, making it impossible to foresee the exact outcome.
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RockyTFL
06-27-2016, 03:54 PM #3

The top stable OC relies heavily on the silicone lottery for each chip, with 200 - 300MHz being feasible. A significant voltage spike might occur when reaching those limits. The heat produced at that stage could also exceed the expected output, making it impossible to foresee the exact outcome.

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lizzard89
Senior Member
707
06-28-2016, 12:27 AM
#4
FYI the 4.9 to 5.0 range represents just a 2% variation in total clock speed, something you won't ever perceive. If it remains steady at 4.9, go with that.
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lizzard89
06-28-2016, 12:27 AM #4

FYI the 4.9 to 5.0 range represents just a 2% variation in total clock speed, something you won't ever perceive. If it remains steady at 4.9, go with that.

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BlueThePerchHD
Junior Member
5
06-28-2016, 01:08 AM
#5
CountMike summarized the situation, noting that the top stable operating point relies heavily on silicone lottery for each chip, with 200-300MHz being feasible. He also mentioned a possible significant voltage spike when reaching those limits, and that heat production could exceed expected levels, making outcomes unpredictable.
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BlueThePerchHD
06-28-2016, 01:08 AM #5

CountMike summarized the situation, noting that the top stable operating point relies heavily on silicone lottery for each chip, with 200-300MHz being feasible. He also mentioned a possible significant voltage spike when reaching those limits, and that heat production could exceed expected levels, making outcomes unpredictable.

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FanEnsemble
Member
237
07-02-2016, 03:10 AM
#6
sizzling :
FYI 4.9 to 5.0 is a 2% difference in total clockspeed which you are never going to notice. If it’s stable at 4.9 then go for that.
It's stable with everything else which is the problem. RealBench, Aida64, anything it doesn't crash at all, just BF1 :/
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FanEnsemble
07-02-2016, 03:10 AM #6

sizzling :
FYI 4.9 to 5.0 is a 2% difference in total clockspeed which you are never going to notice. If it’s stable at 4.9 then go for that.
It's stable with everything else which is the problem. RealBench, Aida64, anything it doesn't crash at all, just BF1 :/