Issues with OpenGL in the latest release aren't occurring.
Issues with OpenGL in the latest release aren't occurring.
I'm assisting the individual directly. He's facing multiple problems with the build he created last weekend, including troubleshooting efforts that led to a common pattern of issues. It seems every attempt to fix things—reinstalling drivers, downgrading versions—hasn't resolved the problem. I haven't tried running DDU yet, but I'm aware of its potential. The tested games show mixed results: some work while others fail entirely.
The issue appears to stem from Java, likely via the JOGL wrapper, which may be causing the game to run. Consider reinstalling Java or adding necessary DLLs manually to the Java directory as suggested by the referenced resources.
I just installed Windows to remove Java, then reinstalled it but the problem persisted. I also added OpenGL32.dll to the java/jre_1.8/bin folder, yet it didn’t fix the issue. Both instances kept showing the same "GLFW 65542" error. Before that, I booted the computer into safe mode, used DDU to remove drivers, rebooted, and everything worked smoothly. When I tried installing the drivers again with the auto-detect tool, it failed with "Error 1603," but succeeded when I used the correct driver for my graphics card.