Issues with mid-tier setup are starting to appear. Every game is struggling with minimal frames per second.
Issues with mid-tier setup are starting to appear. Every game is struggling with minimal frames per second.
PC specifications: ASUS Maximus Hero VII MOBO with updated BIOS, i7 4790K featuring Turbo Boost @4.2 GHz, 1.24V (2x8), 16GB Corsair Dominator DDR3 2400MHz C10 MSI 1060, 6GB RAM. Latest drivers installed. Corsair HX1000i 1000W modular PSU and 500GB SATA SSD. Monitor supports 1080p at 144Hz. System runs at idle temperatures around 70°C. Games are running poorly; high priority set and scaling turned off. Control Panel optimized. CPU core clock stable, no crashes after long gaming sessions. Afterburner and CPU bench show no bottlenecks—GPU at 100% and CPU between 20-60% load varies by game. High performance mode enabled in NVIDIA Control to cap GPU at 100%. No noticeable difference between low and ultra settings; both achieve ~40 FPS. Vsync is off, FrameLock not active. XMP and Turbo Boost/Speedstep are active. Need advice on next steps?
I'm playing Battlefield 1 and 5, both maintain consistent frame rates from ultra to low. Ultra sits around 30-50 fps and low is similar. I've tried all possible video settings, but no game drops to low to ultra except for a few. Even L4D2 experiences dips in the 70s and 80s. Surprisingly, LoL and PUBG run much better on high and ultra. 1080p resolution too.
Check the link to tweak NVIDIA control panel settings. You might want to reduce resolution. Your main limits are processor and RAM. High settings won’t speed up your game. Ensure drivers are current. https://www.digitaltrends.com/computing/...tings/?amp
offers a handy tool in the console to display FPS graph. it lets you see how much processing power your CPU and GPU require per frame. the interface highlights which component is causing delays. graphics settings mainly affect the GPU, so if you're on Ultra and performance matches Low, your CPU might be limiting speed. aim for at least a 80% improvement on Ultra. consider switching to newer DirectX versions, such as moving from 12 to 11 or from 11 to 12 quad-core processors—older setups are no longer optimal.
I returned to the house and adjusted the power configuration to "prefer max.perf." Now I’m seeing about 70 fps on medium textures and effects, with minimal post-processing. (I’ve reset the minimum processing power to 5% instead of 100%). The MSI Afterburner overlay is active, frame times are around 10-15ms without any stutter, and the perf.overlay/console.drawfps settings in my user.cfg are set to 2 with future frame rendering enabled. dx12 isn’t working well.
It would make more sense to go with the 12400. It seems more affordable and offers better performance in games, along with higher scores in Cinebench.
I wish I had my previous machine from a few years back to run it side by side with your performance numbers, but I actually achieved higher FPS in BF1 around late 2016 using an FX 8320E that was overclocked to 4GHz across all cores. It had 16GB DDR3 and an X570 chipset. My monitor only displayed 60Hz, so I limited it there, but I think it maintained around 60fps even at 1080p ultra in multiplayer. Maybe I ran it at higher settings or used a different display. Hope your new processor boosts things up. If it’s an old build, it might have been the power supply that really mattered. Cleaning the system and doing a fresh Windows install could have made a difference. I’ve spent many nights working on my own struggling PC otherwise I wouldn’t have waited this long. I recall BF1 being the turning point that pushed me to upgrade from my 3570K. That slow, single-core CPU in multiplayer was really rough. Out of pure curiosity and without trying FX CPUs before, I bought an FX 8320E on eBay and paired it with an MSI Gaming 970 motherboard. Both were still significantly cheaper than upgrading to an I7 at that time—it was a real step forward. Later, I donated that setup to a friend so they could get into PC gaming. In the tests I ran, because of the much higher clock speeds on the 11th generation i5, the 11600K and 12400 chips seemed comparable or even swapped places, both looking solid for years in games.