Issues with Fallout 4 on high-performance systems.
Issues with Fallout 4 on high-performance systems.
When I play Fallout 4, I often experience low frame rates in crowded areas, such as around Diamond City. The performance drops to about 20-30 FPS, which is below the game’s suggested requirements. System Specs: Minimum OS: Windows 7/8/10 (64-bit needed) CPU: Intel Core i5-2300 2.8 GHz / AMD Phenom II X4 945 3.0 GHz or similar RAM: 8 GB Graphics: NVIDIA GTX 550 Ti 2GB / AMD Radeon HD 7870 2GB or similar Storage: 30 GB free space Recommended Specs: OS: Windows 7/8/10 (64-bit) CPU: Intel Core i7 4790 3.6 GHz / AMD FX-9590 4.7 GHz or similar RAM: 8 GB Graphics: NVIDIA GTX 780 3GB / AMD Radeon R9 290X 4GB or similar Storage: 30 GB free space My setup: PCPartPicker list – Windows 7/8/10 (64-bit), i7-4790K, MSI Z97M, Corsair Vengeance Pro, MSI GeForce GTX 970, Fractal Design Arc Mini case, Corsair CSM power supply, Windows 10 Pro OEM. I also tested in open areas and got solid performance.
Fallout 4 is just a flawed game. It doesn't perform well on any system consistently. Lower the shadows setting.
Fallout 4 is a tough game, I play it on 1440p ultra and usually get around 60 fps, though it drops a bit for me too (not extremely low), but in certain spots it falls to 40-45 fps. This is definitely Fallout for you.
Consider some adjustments first. Start by turning off the frame cap. Then enable ENB on your game so it applies some fixes and improves the frame rate as well as the overall capper quality. I own an R9 380 and play at around 61 FPS, but with the ENB mod fix it barely drops to 50 FPS now.
Uses a powerful rig to maintain smooth performance even at ultra settings. Adjust the shadow distance to medium or set it high (10000) in the initial files for a better visual. Remember, the ini file for shadow distance clears each time you open graphics settings in the launcher menu.
Welcoming the updated version of Fallout 4, Bethesda improved upon the original Skyrim engine by adding bugs, introducing a harsh wasteland environment, and sprinkling more challenges. The performance varies significantly across frames.